insteadOfDelete ran the full foreign key projection after every local
delete. Its closure follows edges both ways, so it loads every row
connected to the deleted one, which in a schema whose tables all hang off
one another is nearly the whole database: one deleted row of a person's
8,000 flashcards loaded 56,000 of 56,350 CRDT rows and took about 8 s on
the calling isolate, most of it deserialising rows. Inserts and updates
have had a proof that the pass is unnecessary
(canLeaveLocalProjectionUnchanged); deletes had none.
canSkipProjectionAfterLocalDelete proves it for a delete: every table
the delete can cascade into is reached by cascade edges on id only, none
of them restricts its parent (a deleted child can release a parent
delete held back by it), none has a unique index (a released claim can
bring a contestant back) or lies in a component with a SET DEFAULT edge,
and no attempted value is pending in the connected tables. The delete's
own cascade (applyDeleteActions) then is the whole projection; otherwise
the full pass runs as before. applyDeleteActions also asks for the
visible children of a whole batch of parents at once for cascades by id,
instead of one query per parent.
On that database a single delete now takes 6-63 ms, a card with its
revisions, tags and reviews 46-145 ms instead of 28-39 s. The new tests
cover a restrict child deleted locally releasing a merged parent delete
(on the person tables, and on the chain tables, where the shortcut is
asked and declines: the test fails with the restrict condition removed)
and a cascade child deleted locally through the shortcut, its parent
then deleted by a merged remote delete. The core, server, integration
and simulation suites pass.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
onMergeSuccess is called for every space a sync touched, also for one
this peer only sent changes of, so a client re-read its data after every
sync that pushed. onInboundMerge is called only for a space whose
changes from the remote peer were merged.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
projectionValuesEqual took a Uint8List (how a bytea column arrives) down
its List branch and compared it byte by byte, and tryUuidValue parsed
every value as a UUID by throwing and catching an error when it was none.
Each byte of a payload thus cost a thrown TypeError, about 18 µs: two
payloads of 2 KB took 36 ms to compare. A sync whose projection loaded a
few thousand rows with payloads kept the server's isolate busy for
minutes, during which it answered no other request and the client's
method stream timed out, so the client sent the same changes again.
Byte values are now compared as bytes, and tryUuidValue only parses what
can hold a UUID (a UuidValue, 16 bytes, a 36-character string), returning
null for anything else without throwing. A UUID compares with its string
and its bytes as before. Longer byte values are no longer read as the
UUID of their first 16 bytes, which made canonicalProjectionValue group
payloads with the same beginning together.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01MMm7usAo6q9ZZRoPkWjoxi