Every ephemeral OfflineSyncDatabase shares one context but initializes a recorder of its own, and each rebuilt the projections of every space when the context's first initialize had changed the registry: on every session and every merge, until the process stopped (upstream #150). A new device, or one whose app changed its synced tables, spent about 3 s of every inbound merge on it with a library of 8,000 cards, a server after such a migration as much on every request. The context now runs the rebuild once (Once): wrappers initializing while it runs await the same run, later ones skip it, and a failed run is tried again by the next. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
47 lines
1.1 KiB
Dart
47 lines
1.1 KiB
Dart
import 'dart:async';
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import 'package:serverpod_offline_sync/src/utils/once.dart';
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import 'package:test/test.dart';
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void main() {
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group('Given an action run once,', () {
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late Once once;
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late int runs;
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late Completer<void> gate;
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setUp(() {
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once = Once();
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runs = 0;
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gate = Completer<void>();
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});
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Future<void> action() async {
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runs++;
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await gate.future;
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}
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test('when asked while it runs and after, then it runs once and every '
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'caller awaits that run.', () async {
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final first = once.run(action);
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final meanwhile = once.run(action);
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gate.complete();
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await Future.wait([first, meanwhile]);
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await once.run(action);
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expect(runs, 1);
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});
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test('when its run fails, then the next caller runs it again.', () async {
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final failing = once.run(() async {
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runs++;
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throw StateError('failed');
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});
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await expectLater(failing, throwsStateError);
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gate.complete();
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await once.run(action);
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expect(runs, 2);
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});
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});
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}
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