- Melos 8.9 as the root's dev dependency, with scripts across the workspace (analyze, test:dart, test:flutter, generate, check) and its filters (--diff, --include-dependents); cli_util overridden to 0.5.2 for it, since Learn's flutter_launcher_icons asks for 0.4 and uses only its logger, unchanged in 0.5. - tool/check.dart in place of tool/check.sh: packages, formatting of our own files, analysis, the tools' tests, then every package's tests through Melos (--changed-since=<commit> for only what changed and what depends on it). tool/pre-push is the hook: the signature check, then the checks. CI generates every server's code and runs the same check. - The images build from the root with a workspace narrowed to what they need (tool/workspace_only.sh); compose, the deploy's migration test, the snap, the release script, the editor's launch files and Learn's asset tools (run from apps/learn) follow the new layout. - The project's source is named as project-halkyon/halkyon (source link, snap, F-Droid listing, release uploads); the AGPL packages carry the licence's own text. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Signed-off-by: Tizian 「ティツィアーン」 <raisondetredev@pm.me>
66 lines
2.3 KiB
Python
66 lines
2.3 KiB
Python
"""Writes halkyon_app's subdivision names from a release of Unicode CLDR.
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The names of states, regions and provinces (ISO 3166-2) that
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`AssetSubdivisionNames` reads, in English and German, from CLDR's
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`common/subdivisions/` at a tagged release, with CLDR's licence beside them:
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python3 -I packages/halkyon_app/tool/subdivision_names.py [release-48-2]
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CLDR names a subdivision by its country and code in lower case without the
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hyphen (`usca`); the asset keys it as ISO 3166-2 does (`US-CA`). English is
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kept whole; German only where it differs, as the app falls back to English.
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Variants (`alt`) are left out. Run it again with a newer tag to update both
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files, and say the release in `assets/subdivisions/ATTRIBUTION.md`.
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"""
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import json
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import re
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import sys
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import urllib.request
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import xml.etree.ElementTree as ElementTree
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from pathlib import Path
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RELEASE = sys.argv[1] if len(sys.argv) > 1 else 'release-48-2'
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LANGUAGES = ('en', 'de')
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SOURCE = 'https://raw.githubusercontent.com/unicode-org/cldr/' + RELEASE + '/'
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ASSETS = Path(__file__).resolve().parent.parent / 'assets' / 'subdivisions'
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CODE = re.compile(r'^[A-Z]{2}-[A-Z0-9]{1,3}$')
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def fetch(path):
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with urllib.request.urlopen(SOURCE + path, timeout=60) as response:
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return response.read()
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def names_in(language):
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root = ElementTree.fromstring(fetch('common/subdivisions/' + language + '.xml'))
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names = {}
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for element in root.iter('subdivision'):
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if 'alt' in element.attrib or not (element.text or '').strip():
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continue
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cldr = element.attrib['type']
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code = cldr[:2].upper() + '-' + cldr[2:].upper()
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if CODE.match(code):
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names[code] = element.text.strip()
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return names
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def main():
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english = names_in('en')
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names = {'release': RELEASE, 'en': english}
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for language in LANGUAGES[1:]:
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names[language] = {
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code: name
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for code, name in names_in(language).items()
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if english.get(code) != name
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}
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ASSETS.mkdir(parents=True, exist_ok=True)
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(ASSETS / 'subdivisions.json').write_text(
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json.dumps(names, ensure_ascii=False, sort_keys=True, separators=(',', ':')) + '\n',
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encoding='utf-8',
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)
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(ASSETS / 'LICENSE-CLDR.txt').write_bytes(fetch('LICENSE'))
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print(RELEASE, {language: len(names[language]) for language in LANGUAGES})
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main()
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