| Filename | Latest commit message | Latest commit date |
|---|---|---|
The root AGENTS.md holds what applies to every app and package (how work is done, Serverpod, checks with Melos and the tools, CI); Learn's own is apps/learn/AGENTS.md, Todo's a note that it is still the scaffold. The root README introduces the project, Learn's moves to its folder; LICENSE.md says which licence covers which directory, Todo's packages unlicensed until decided; one CONTRIBUTING.md. ADR 0015 records the decision; ADR 0014 and 0003 note what moved. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Signed-off-by: Tizian 「ティツィアーン」 <raisondetredev@pm.me> |
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| .. | ||
| assets | ||
| lib | ||
| test | ||
| tool | ||
| .gitignore | ||
| analysis_options.yaml | ||
| CHANGELOG.md | ||
| l10n.yaml | ||
| LICENSE | ||
| pubspec.yaml | ||
| README.md | ||
halkyon_app
What every Halkyon app (Learn, Todo, Train) is built around, on an instance's
halkyon_base module: the instances a device keeps an account on, signing in,
each person's data opened and closed, and syncing it. Taken from Halkyon Learn,
which it was written for, so it behaves as Learn's own did; the texts are in
British English, American English and German, and where they name the app,
they name yours.
Written as the apps are: Dart 3.13's primary constructors, Material from
package:material_ui, Lucide icons, blocs (flutter_bloc), LeanCode's lints.
What it holds
- Instances (
lib/src/instance/):Instance(an address as people type it),InstanceChoice(those the device keeps an account on, one in use;FileInstanceStore),InstanceStorage(each instance's people's folders and session key),InstanceChecker(does an address answer, where does it keep people's data;ServerpodInstanceCheckerasks itsinstance.basics()),InstanceScope. The screens:FirstStartScreen(the build's instance and another, as tiles,InstanceTile),InstanceStep(an address, checked),showAccountSwitcherandAddAccountScreen, and where an instance keeps people's data, as a flag and words (InstanceLocationBuilder,InstanceFlag,instanceLocationWords):EU, a country or a subdivision (ISO 3166-2,US-CA) as its operator says, "Germany (EU)" for a member of the European Union (europeanUnionMembers) and "California, United States" for a subdivision, with the most specific flag there is (a few subdivisions have their own, such as Scotland; else the country's). Countries are named by the app'sCountryNames, subdivisions by Unicode CLDR's names in English and German, which come with the package (AssetSubdivisionNames; the package'stool/subdivision_names.pywrites them). - Gates (
lib/src/app/):InstanceGateopens the app's dependencies on the instance in use (AppDependencies, handed down byAppScope), anew on a switch, the previous ones closed first;SessionGatekeeps a person signed in, signing in anonymously at a first start and asking how to start once signed out (StartScreen);PersonScopeopens each person's own dependencies and closes them when the person goes. - Signing in (
lib/src/auth/):AuthRepositoryon anAuthGateway;ServerpodAuthGatewaysigns in anonymously, with GitHub (the system browser and a loopback address on Linux and Windows,LoopbackWebAuth) and with a code by mail, through the instance'shalkyon_base;SessionBloc,GitHubSignInBloc,EmailSignInBloc(withshowEmailSignInSheet) andSignInWaysCubit;SignedOutMark,SignInAddresses,PersonFolders. - Sync (
lib/src/sync/):SyncService(once at start, shortly after local changes, on resume and every few minutes, one sync at a time, counting the changes not on the server yet,PendingChangesStore),AppCompatibilityandcompatibleSync(the instance's minimum app build, the engine's table check),SyncStatusBloc,syncAndWait, and the widgets:SyncStatusCard,AppMismatchBanner,SyncTroubleBadge. - A client of
halkyon_basealone (BaseClient): to ask an instance about itself, and to sign in as another person than the app's client holds. - Testing (
package:halkyon_app/testing.dart): fakes of every boundary (FakeAuthGateway,FakeInstanceChecker, the stores in memory), a frame (testFrame),testApp, andTestAppDependencies.
Using it in an app
-
The server includes
halkyon_basewith the nicknamebase(its README), so the app's generated client hasclient.modules.base. -
Depend on it by path, within the repository's workspace, as on
halkyon_ui:dependencies: halkyon_app: path: ../../../packages/halkyon_app -
Texts: add
HalkyonAppLocalizations.delegateto everyMaterialApp's delegates, besideHalkyonUiLocalizations.delegateand material_ui'sGlobalMaterialLocalizations.delegates. -
The frame (
AppFrame): the app's name and wordmark word, its icon, an example address, its theme, delegates, languages and launch screen, and the two sentences only it can say: what the first start's instance keeps of the person's, and what a switch to another account leaves behind. -
The dependencies: the app's composition root implements
AppDependencies<P>(serverName,auth,signedOut,openPerson,dispose), its person's dependenciesDisposable. Itsauthis anAuthRepositoryonServerpodAuthGateway(client, base: client.modules.base, callbackScheme: …, appName: …); the scheme is the app's own (app.halkyon.learn), registered with each platform and in the instance's GitHub OAuth app, whose loopback address on Linux and Windows ishttp://127.0.0.1/github-callback(port 43823 unless given). -
The tree:
InstanceGate( frame: frame, choice: choice, checker: ServerpodInstanceChecker(app: 'todo'), countryNames: …, readLook: …, // the device's theme mode and language open: Dependencies.create, app: SessionGate( look: (context) => …, app: (person) => PersonApp(person: person), // with PersonScope inside ), )A person's widgets find their dependencies with
PersonScope.of<PersonDependencies>(context)and the app's withAppScope.of<Dependencies>(context). -
Licences: call
registerHalkyonAppLicenses()once at startup (the flags' and Unicode CLDR's notices), beside halkyon_ui'sregisterFontLicenses().
Licence
GNU Affero General Public License 3.0 or later (LICENSE). The flags are
lipis' flag-icons, drawn by the flag package, under the MIT licence
(assets/flags/LICENSE-flag-icons.txt). The subdivisions' names are Unicode
CLDR's (release 48.2), under the Unicode License v3
(assets/subdivisions/LICENSE-CLDR.txt, assets/subdivisions/ATTRIBUTION.md).