Moves every Serverpod package, and the four overrides for serverpod_offline_sync, from v4.0.2 to v4.0.3 before the first synced table's migration exists, so that migration is created on the version that stays. v4.0.3 contains fixes only. Checked before moving: serverpod_database gained only backwards-compatible changes, none of which the sync package calls into. Server-side session keys are hashed as before (the cheaper argon2 applies to JWT refresh tokens, which we don't use), so no session ends. The auth module's profile image relation is now deferred, which fixes restoring a Postgres dump; step 7's migration carries that change. argon2 now runs in serverpod_argon2 (BSD-3), a new dependency of the server only: a prebuilt, statically linked library that needs no glibc, bundled by dart build cli like the SQLite libraries, so the Docker build is unchanged. It doesn't reach the app. The code generator still fails on Dart v3.13's primary constructors in endpoint files (tried again), so the server keeps the four syntax lints off. The regenerated test tools gain withServerpod's ephemeralDatabase option. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Signed-off-by: Tizian 「ティツィアーン」 <raisondetredev@pm.me>
100 lines
3.6 KiB
YAML
100 lines
3.6 KiB
YAML
name: halkyon_learn_flutter
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description: A new Flutter project with Serverpod.
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# The following line prevents the package from being accidentally published to
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# pub.dev using `pub publish`. This is preferred for private packages.
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publish_to: 'none' # Remove this line if you wish to publish to pub.dev
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# The following defines the version and build number for your application.
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# A version number is three numbers separated by dots, like 1.2.43
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# followed by an optional build number separated by a +.
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# Both the version and the builder number may be overridden in flutter
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# build by specifying --build-name and --build-number, respectively.
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# In Android, build-name is used as versionName while build-number used as versionCode.
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# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
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# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
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# Read more about iOS versioning at
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# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
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version: 1.0.0+1
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environment:
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sdk: '^3.13.0'
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flutter: '^3.44.4'
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resolution: workspace
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dependencies:
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# Our fork of the editor's main branch, moved to win32 v6 so the app can stay in the pub
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# workspace. A local path until the fork is hosted; then a git URL pinned to a commit.
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appflowy_editor:
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path: ../../appflowy-editor
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# The following adds the Cupertino Icons font to your application.
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# Use with the CupertinoIcons class for iOS style icons.
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cupertino_icons: ^1.0.5
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equatable: ^3.0.0
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flutter:
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sdk: flutter
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flutter_bloc: ^9.1.1
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halkyon_learn_client:
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path: ../halkyon_learn_client
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material_ui: ^1.5.0
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path: ^1.9.1
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path_provider: ^2.1.6
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serverpod_auth_idp_flutter: 4.0.3
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serverpod_flutter: 4.0.3
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serverpod_offline_sync_client: 0.0.8
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dev_dependencies:
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fake_async: ^1.3.3
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# Used for agents to drive the app through the Dart MCP
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flutter_driver:
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sdk: flutter
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flutter_test:
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sdk: flutter
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dependency_overrides:
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flutter_secure_storage: ^10.0.0
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# For information on the generic Dart part of this file, see the
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# following page: https://dart.dev/tools/pub/pubspec
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# The following section is specific to Flutter.
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flutter:
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# The following line ensures that the Material Icons font is
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# included with your application, so that you can use the icons in
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# the material Icons class.
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uses-material-design: true
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# To add assets to your application, add an assets section, like this:
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# assets:
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# - images/a_dot_burr.jpeg
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# - images/a_dot_ham.jpeg
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# An image asset can refer to one or more resolution-specific "variants", see
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# https://flutter.dev/assets-and-images/#resolution-aware.
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# For details regarding adding assets from package dependencies, see
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# https://flutter.dev/assets-and-images/#from-packages
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assets:
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- assets/config.json
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# To add custom fonts to your application, add a fonts section here,
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# in this "flutter" section. Each entry in this list should have a
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# "family" key with the font family name, and a "fonts" key with a
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# list giving the asset and other descriptors for the font. For
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# example:
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# fonts:
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# - family: Schyler
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# fonts:
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# - asset: fonts/Schyler-Regular.ttf
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# - asset: fonts/Schyler-Italic.ttf
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# style: italic
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# - family: Trajan Pro
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# fonts:
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# - asset: fonts/TrajanPro.ttf
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# - asset: fonts/TrajanPro_Bold.ttf
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# weight: 700
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#
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# For details regarding fonts from package dependencies,
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# see https://flutter.dev/custom-fonts/#from-packages
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