feat(train): Halkyon Train's shell, Todo's copied and renamed (ADR 0030, D12)

apps/train with halkyon_train_server, _client and _flutter, as Todo's:
halkyon_base configured by trainBase(), its own register alone and a
member of the instance's where the operator names one, the app on
halkyon_app's gates with Train's frame, account sheet and About, texts
in British English and German that speak of workouts, app.halkyon.train
on Android, iOS, Linux, macOS and Windows.

Where it differs from Todo: development ports of its own (8180 to 8190),
so it runs beside Learn's server; one initial migration with the schema
Todo's migrations end at (the same tables, compared line by line), not
Todo's seventeen; and Todo's icon as a placeholder until the icon tool
of ADR 0031 draws Train's bike. The workspace, the licences, the READMEs
and AGENTS.md name it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Signed-off-by: Tizian 「ティツィアーン」 <raisondetredev@pm.me>
This commit is contained in:
Tizian 「ティツィアーン」 2026-10-28 10:26:49 +01:00
commit 7b5fbee913
Signed by: raisondetredev
GPG key ID: 07F6FCF405488B64
18 changed files with 22363 additions and 7 deletions

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flutter/ephemeral/
# Visual Studio user-specific files.
*.suo
*.user
*.userosscache
*.sln.docstates
# Visual Studio build-related files.
x64/
x86/
# Visual Studio cache files
# files ending in .cache can be ignored
*.[Cc]ache
# but keep track of directories ending in .cache
!*.[Cc]ache/

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# Project-level configuration.
cmake_minimum_required(VERSION 3.14)
project(halkyon_train_flutter LANGUAGES CXX)
# The name of the executable created for the application. Change this to change
# the on-disk name of your application.
set(BINARY_NAME "halkyon_train_flutter")
# Explicitly opt in to modern CMake behaviors to avoid warnings with recent
# versions of CMake.
cmake_policy(VERSION 3.14...3.25)
# Define build configuration option.
get_property(IS_MULTICONFIG GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG)
if(IS_MULTICONFIG)
set(CMAKE_CONFIGURATION_TYPES "Debug;Profile;Release"
CACHE STRING "" FORCE)
else()
if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
set(CMAKE_BUILD_TYPE "Debug" CACHE
STRING "Flutter build mode" FORCE)
set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS
"Debug" "Profile" "Release")
endif()
endif()
# Define settings for the Profile build mode.
set(CMAKE_EXE_LINKER_FLAGS_PROFILE "${CMAKE_EXE_LINKER_FLAGS_RELEASE}")
set(CMAKE_SHARED_LINKER_FLAGS_PROFILE "${CMAKE_SHARED_LINKER_FLAGS_RELEASE}")
set(CMAKE_C_FLAGS_PROFILE "${CMAKE_C_FLAGS_RELEASE}")
set(CMAKE_CXX_FLAGS_PROFILE "${CMAKE_CXX_FLAGS_RELEASE}")
# Use Unicode for all projects.
add_definitions(-DUNICODE -D_UNICODE)
# Compilation settings that should be applied to most targets.
#
# Be cautious about adding new options here, as plugins use this function by
# default. In most cases, you should add new options to specific targets instead
# of modifying this function.
function(APPLY_STANDARD_SETTINGS TARGET)
target_compile_features(${TARGET} PUBLIC cxx_std_17)
target_compile_options(${TARGET} PRIVATE /W4 /WX /wd"4100")
target_compile_options(${TARGET} PRIVATE /EHsc)
target_compile_definitions(${TARGET} PRIVATE "_HAS_EXCEPTIONS=0")
target_compile_definitions(${TARGET} PRIVATE "$<$<CONFIG:Debug>:_DEBUG>")
endfunction()
# Flutter library and tool build rules.
set(FLUTTER_MANAGED_DIR "${CMAKE_CURRENT_SOURCE_DIR}/flutter")
add_subdirectory(${FLUTTER_MANAGED_DIR})
# Application build; see runner/CMakeLists.txt.
add_subdirectory("runner")
# Generated plugin build rules, which manage building the plugins and adding
# them to the application.
include(flutter/generated_plugins.cmake)
# === Installation ===
# Support files are copied into place next to the executable, so that it can
# run in place. This is done instead of making a separate bundle (as on Linux)
# so that building and running from within Visual Studio will work.
set(BUILD_BUNDLE_DIR "$<TARGET_FILE_DIR:${BINARY_NAME}>")
# Make the "install" step default, as it's required to run.
set(CMAKE_VS_INCLUDE_INSTALL_TO_DEFAULT_BUILD 1)
if(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT)
set(CMAKE_INSTALL_PREFIX "${BUILD_BUNDLE_DIR}" CACHE PATH "..." FORCE)
endif()
set(INSTALL_BUNDLE_DATA_DIR "${CMAKE_INSTALL_PREFIX}/data")
set(INSTALL_BUNDLE_LIB_DIR "${CMAKE_INSTALL_PREFIX}")
install(TARGETS ${BINARY_NAME} RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}"
COMPONENT Runtime)
install(FILES "${FLUTTER_ICU_DATA_FILE}" DESTINATION "${INSTALL_BUNDLE_DATA_DIR}"
COMPONENT Runtime)
install(FILES "${FLUTTER_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
COMPONENT Runtime)
if(PLUGIN_BUNDLED_LIBRARIES)
install(FILES "${PLUGIN_BUNDLED_LIBRARIES}"
DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
COMPONENT Runtime)
endif()
# Copy the native assets provided by the build.dart from all packages.
set(NATIVE_ASSETS_DIR "${PROJECT_BUILD_DIR}native_assets/windows/")
install(DIRECTORY "${NATIVE_ASSETS_DIR}"
DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
COMPONENT Runtime)
# Fully re-copy the assets directory on each build to avoid having stale files
# from a previous install.
set(FLUTTER_ASSET_DIR_NAME "flutter_assets")
install(CODE "
file(REMOVE_RECURSE \"${INSTALL_BUNDLE_DATA_DIR}/${FLUTTER_ASSET_DIR_NAME}\")
" COMPONENT Runtime)
install(DIRECTORY "${PROJECT_BUILD_DIR}/${FLUTTER_ASSET_DIR_NAME}"
DESTINATION "${INSTALL_BUNDLE_DATA_DIR}" COMPONENT Runtime)
# Install the AOT library on non-Debug builds only.
install(FILES "${AOT_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_DATA_DIR}"
CONFIGURATIONS Profile;Release
COMPONENT Runtime)

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# This file controls Flutter-level build steps. It should not be edited.
cmake_minimum_required(VERSION 3.14)
set(EPHEMERAL_DIR "${CMAKE_CURRENT_SOURCE_DIR}/ephemeral")
# Configuration provided via flutter tool.
include(${EPHEMERAL_DIR}/generated_config.cmake)
# TODO: Move the rest of this into files in ephemeral. See
# https://github.com/flutter/flutter/issues/57146.
set(WRAPPER_ROOT "${EPHEMERAL_DIR}/cpp_client_wrapper")
# Set fallback configurations for older versions of the flutter tool.
if (NOT DEFINED FLUTTER_TARGET_PLATFORM)
set(FLUTTER_TARGET_PLATFORM "windows-x64")
endif()
# === Flutter Library ===
set(FLUTTER_LIBRARY "${EPHEMERAL_DIR}/flutter_windows.dll")
# Published to parent scope for install step.
set(FLUTTER_LIBRARY ${FLUTTER_LIBRARY} PARENT_SCOPE)
set(FLUTTER_ICU_DATA_FILE "${EPHEMERAL_DIR}/icudtl.dat" PARENT_SCOPE)
set(PROJECT_BUILD_DIR "${PROJECT_DIR}/build/" PARENT_SCOPE)
set(AOT_LIBRARY "${PROJECT_DIR}/build/windows/app.so" PARENT_SCOPE)
list(APPEND FLUTTER_LIBRARY_HEADERS
"flutter_export.h"
"flutter_windows.h"
"flutter_messenger.h"
"flutter_plugin_registrar.h"
"flutter_texture_registrar.h"
)
list(TRANSFORM FLUTTER_LIBRARY_HEADERS PREPEND "${EPHEMERAL_DIR}/")
add_library(flutter INTERFACE)
target_include_directories(flutter INTERFACE
"${EPHEMERAL_DIR}"
)
target_link_libraries(flutter INTERFACE "${FLUTTER_LIBRARY}.lib")
add_dependencies(flutter flutter_assemble)
# === Wrapper ===
list(APPEND CPP_WRAPPER_SOURCES_CORE
"core_implementations.cc"
"standard_codec.cc"
)
list(TRANSFORM CPP_WRAPPER_SOURCES_CORE PREPEND "${WRAPPER_ROOT}/")
list(APPEND CPP_WRAPPER_SOURCES_PLUGIN
"plugin_registrar.cc"
)
list(TRANSFORM CPP_WRAPPER_SOURCES_PLUGIN PREPEND "${WRAPPER_ROOT}/")
list(APPEND CPP_WRAPPER_SOURCES_APP
"flutter_engine.cc"
"flutter_view_controller.cc"
)
list(TRANSFORM CPP_WRAPPER_SOURCES_APP PREPEND "${WRAPPER_ROOT}/")
# Wrapper sources needed for a plugin.
add_library(flutter_wrapper_plugin STATIC
${CPP_WRAPPER_SOURCES_CORE}
${CPP_WRAPPER_SOURCES_PLUGIN}
)
apply_standard_settings(flutter_wrapper_plugin)
set_target_properties(flutter_wrapper_plugin PROPERTIES
POSITION_INDEPENDENT_CODE ON)
set_target_properties(flutter_wrapper_plugin PROPERTIES
CXX_VISIBILITY_PRESET hidden)
target_link_libraries(flutter_wrapper_plugin PUBLIC flutter)
target_include_directories(flutter_wrapper_plugin PUBLIC
"${WRAPPER_ROOT}/include"
)
add_dependencies(flutter_wrapper_plugin flutter_assemble)
# Wrapper sources needed for the runner.
add_library(flutter_wrapper_app STATIC
${CPP_WRAPPER_SOURCES_CORE}
${CPP_WRAPPER_SOURCES_APP}
)
apply_standard_settings(flutter_wrapper_app)
target_link_libraries(flutter_wrapper_app PUBLIC flutter)
target_include_directories(flutter_wrapper_app PUBLIC
"${WRAPPER_ROOT}/include"
)
add_dependencies(flutter_wrapper_app flutter_assemble)
# === Flutter tool backend ===
# _phony_ is a non-existent file to force this command to run every time,
# since currently there's no way to get a full input/output list from the
# flutter tool.
set(PHONY_OUTPUT "${CMAKE_CURRENT_BINARY_DIR}/_phony_")
set_source_files_properties("${PHONY_OUTPUT}" PROPERTIES SYMBOLIC TRUE)
add_custom_command(
OUTPUT ${FLUTTER_LIBRARY} ${FLUTTER_LIBRARY_HEADERS}
${CPP_WRAPPER_SOURCES_CORE} ${CPP_WRAPPER_SOURCES_PLUGIN}
${CPP_WRAPPER_SOURCES_APP}
${PHONY_OUTPUT}
COMMAND ${CMAKE_COMMAND} -E env
${FLUTTER_TOOL_ENVIRONMENT}
"${FLUTTER_ROOT}/packages/flutter_tools/bin/tool_backend.bat"
${FLUTTER_TARGET_PLATFORM} $<CONFIG>
VERBATIM
)
add_custom_target(flutter_assemble DEPENDS
"${FLUTTER_LIBRARY}"
${FLUTTER_LIBRARY_HEADERS}
${CPP_WRAPPER_SOURCES_CORE}
${CPP_WRAPPER_SOURCES_PLUGIN}
${CPP_WRAPPER_SOURCES_APP}
)

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//
// Generated file. Do not edit.
//
// clang-format off
#include "generated_plugin_registrant.h"
#include <connectivity_plus/connectivity_plus_windows_plugin.h>
#include <desktop_webview_window/desktop_webview_window_plugin.h>
#include <file_selector_windows/file_selector_windows.h>
#include <flutter_secure_storage_windows/flutter_secure_storage_windows_plugin.h>
#include <url_launcher_windows/url_launcher_windows.h>
#include <window_to_front/window_to_front_plugin.h>
void RegisterPlugins(flutter::PluginRegistry* registry) {
ConnectivityPlusWindowsPluginRegisterWithRegistrar(
registry->GetRegistrarForPlugin("ConnectivityPlusWindowsPlugin"));
DesktopWebviewWindowPluginRegisterWithRegistrar(
registry->GetRegistrarForPlugin("DesktopWebviewWindowPlugin"));
FileSelectorWindowsRegisterWithRegistrar(
registry->GetRegistrarForPlugin("FileSelectorWindows"));
FlutterSecureStorageWindowsPluginRegisterWithRegistrar(
registry->GetRegistrarForPlugin("FlutterSecureStorageWindowsPlugin"));
UrlLauncherWindowsRegisterWithRegistrar(
registry->GetRegistrarForPlugin("UrlLauncherWindows"));
WindowToFrontPluginRegisterWithRegistrar(
registry->GetRegistrarForPlugin("WindowToFrontPlugin"));
}

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@ -0,0 +1,15 @@
//
// Generated file. Do not edit.
//
// clang-format off
#ifndef GENERATED_PLUGIN_REGISTRANT_
#define GENERATED_PLUGIN_REGISTRANT_
#include <flutter/plugin_registry.h>
// Registers Flutter plugins.
void RegisterPlugins(flutter::PluginRegistry* registry);
#endif // GENERATED_PLUGIN_REGISTRANT_

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@ -0,0 +1,30 @@
#
# Generated file, do not edit.
#
list(APPEND FLUTTER_PLUGIN_LIST
connectivity_plus
desktop_webview_window
file_selector_windows
flutter_secure_storage_windows
url_launcher_windows
window_to_front
)
list(APPEND FLUTTER_FFI_PLUGIN_LIST
jni
)
set(PLUGIN_BUNDLED_LIBRARIES)
foreach(plugin ${FLUTTER_PLUGIN_LIST})
add_subdirectory(flutter/ephemeral/.plugin_symlinks/${plugin}/windows plugins/${plugin})
target_link_libraries(${BINARY_NAME} PRIVATE ${plugin}_plugin)
list(APPEND PLUGIN_BUNDLED_LIBRARIES $<TARGET_FILE:${plugin}_plugin>)
list(APPEND PLUGIN_BUNDLED_LIBRARIES ${${plugin}_bundled_libraries})
endforeach(plugin)
foreach(ffi_plugin ${FLUTTER_FFI_PLUGIN_LIST})
add_subdirectory(flutter/ephemeral/.plugin_symlinks/${ffi_plugin}/windows plugins/${ffi_plugin})
list(APPEND PLUGIN_BUNDLED_LIBRARIES ${${ffi_plugin}_bundled_libraries})
endforeach(ffi_plugin)

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cmake_minimum_required(VERSION 3.14)
project(runner LANGUAGES CXX)
# Define the application target. To change its name, change BINARY_NAME in the
# top-level CMakeLists.txt, not the value here, or `flutter run` will no longer
# work.
#
# Any new source files that you add to the application should be added here.
add_executable(${BINARY_NAME} WIN32
"flutter_window.cpp"
"main.cpp"
"utils.cpp"
"win32_window.cpp"
"${FLUTTER_MANAGED_DIR}/generated_plugin_registrant.cc"
"Runner.rc"
"runner.exe.manifest"
)
# Apply the standard set of build settings. This can be removed for applications
# that need different build settings.
apply_standard_settings(${BINARY_NAME})
# Add preprocessor definitions for the build version.
target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION=\"${FLUTTER_VERSION}\"")
target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_MAJOR=${FLUTTER_VERSION_MAJOR}")
target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_MINOR=${FLUTTER_VERSION_MINOR}")
target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_PATCH=${FLUTTER_VERSION_PATCH}")
target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_BUILD=${FLUTTER_VERSION_BUILD}")
# Disable Windows macros that collide with C++ standard library functions.
target_compile_definitions(${BINARY_NAME} PRIVATE "NOMINMAX")
# Add dependency libraries and include directories. Add any application-specific
# dependencies here.
target_link_libraries(${BINARY_NAME} PRIVATE flutter flutter_wrapper_app)
target_link_libraries(${BINARY_NAME} PRIVATE "dwmapi.lib")
target_include_directories(${BINARY_NAME} PRIVATE "${CMAKE_SOURCE_DIR}")
# Run the Flutter tool portions of the build. This must not be removed.
add_dependencies(${BINARY_NAME} flutter_assemble)

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// Microsoft Visual C++ generated resource script.
//
#pragma code_page(65001)
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "winres.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// English (United States) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE
BEGIN
"#include ""winres.h""\r\n"
"\0"
END
3 TEXTINCLUDE
BEGIN
"\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Icon
//
// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
IDI_APP_ICON ICON "resources\\app_icon.ico"
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
#if defined(FLUTTER_VERSION_MAJOR) && defined(FLUTTER_VERSION_MINOR) && defined(FLUTTER_VERSION_PATCH) && defined(FLUTTER_VERSION_BUILD)
#define VERSION_AS_NUMBER FLUTTER_VERSION_MAJOR,FLUTTER_VERSION_MINOR,FLUTTER_VERSION_PATCH,FLUTTER_VERSION_BUILD
#else
#define VERSION_AS_NUMBER 1,0,0,0
#endif
#if defined(FLUTTER_VERSION)
#define VERSION_AS_STRING FLUTTER_VERSION
#else
#define VERSION_AS_STRING "1.0.0"
#endif
VS_VERSION_INFO VERSIONINFO
FILEVERSION VERSION_AS_NUMBER
PRODUCTVERSION VERSION_AS_NUMBER
FILEFLAGSMASK VS_FFI_FILEFLAGSMASK
#ifdef _DEBUG
FILEFLAGS VS_FF_DEBUG
#else
FILEFLAGS 0x0L
#endif
FILEOS VOS__WINDOWS32
FILETYPE VFT_APP
FILESUBTYPE 0x0L
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904e4"
BEGIN
VALUE "CompanyName", "app.halkyon" "\0"
VALUE "FileDescription", "Halkyon Train" "\0"
VALUE "FileVersion", VERSION_AS_STRING "\0"
VALUE "InternalName", "halkyon_train_flutter" "\0"
VALUE "LegalCopyright", "Copyright (C) 2026 Tizian 「ティツィアーン」. All rights reserved." "\0"
VALUE "OriginalFilename", "halkyon_train_flutter.exe" "\0"
VALUE "ProductName", "Halkyon Train" "\0"
VALUE "ProductVersion", VERSION_AS_STRING "\0"
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x409, 1252
END
END
#endif // English (United States) resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED

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#include "flutter_window.h"
#include <flutter/standard_method_codec.h>
#include <optional>
#include "flutter/generated_plugin_registrant.h"
// Kept out of captures altogether (Windows 10 2004 and later); older SDKs
// don't name it.
#ifndef WDA_EXCLUDEFROMCAPTURE
#define WDA_EXCLUDEFROMCAPTURE 0x00000011
#endif
namespace {
// Whether this Windows keeps a window out of captures with
// WDA_EXCLUDEFROMCAPTURE: Windows 10 2004 (build 19041) and later. Before,
// it takes the value without failing and acts as WDA_MONITOR, so the
// version decides, not a failure. RtlGetVersion tells the real version;
// GetVersionEx tells what the app's manifest claims.
bool ExcludesFromCapture() {
using RtlGetVersionFunction = LONG(WINAPI*)(PRTL_OSVERSIONINFOW);
const HMODULE ntdll = GetModuleHandleW(L"ntdll.dll");
if (!ntdll) {
return false;
}
const auto rtl_get_version = reinterpret_cast<RtlGetVersionFunction>(
GetProcAddress(ntdll, "RtlGetVersion"));
if (!rtl_get_version) {
return false;
}
RTL_OSVERSIONINFOW version = {};
version.dwOSVersionInfoSize = sizeof(version);
if (rtl_get_version(&version) != 0) {
return false;
}
return version.dwMajorVersion > 10 ||
(version.dwMajorVersion == 10 && version.dwBuildNumber >= 19041);
}
} // namespace
FlutterWindow::FlutterWindow(const flutter::DartProject& project)
: project_(project) {}
FlutterWindow::~FlutterWindow() {}
bool FlutterWindow::OnCreate() {
if (!Win32Window::OnCreate()) {
return false;
}
RECT frame = GetClientArea();
// The size here must match the window dimensions to avoid unnecessary surface
// creation / destruction in the startup path.
flutter_controller_ = std::make_unique<flutter::FlutterViewController>(
frame.right - frame.left, frame.bottom - frame.top, project_);
// Ensure that basic setup of the controller was successful.
if (!flutter_controller_->engine() || !flutter_controller_->view()) {
return false;
}
RegisterPlugins(flutter_controller_->engine());
GuardScreen();
SetChildContent(flutter_controller_->view()->GetNativeWindow());
flutter_controller_->engine()->SetNextFrameCallback([&]() {
this->Show();
});
// Flutter can complete the first frame before the "show window" callback is
// registered. The following call ensures a frame is pending to ensure the
// window is shown. It is a no-op if the first frame hasn't completed yet.
flutter_controller_->ForceRedraw();
return true;
}
void FlutterWindow::GuardScreen() {
screen_guard_ =
std::make_unique<flutter::MethodChannel<flutter::EncodableValue>>(
flutter_controller_->engine()->messenger(),
"app.halkyon/screen_guard",
&flutter::StandardMethodCodec::GetInstance());
screen_guard_->SetMethodCallHandler(
[this](const flutter::MethodCall<flutter::EncodableValue>& call,
std::unique_ptr<flutter::MethodResult<flutter::EncodableValue>>
result) {
if (call.method_name() == "hold") {
secrets_shown_++;
// Before Windows 10 2004 the window shows black in captures
// instead.
static const bool excludes = ExcludesFromCapture();
SetWindowDisplayAffinity(
GetHandle(), excludes ? WDA_EXCLUDEFROMCAPTURE : WDA_MONITOR);
result->Success();
} else if (call.method_name() == "release") {
secrets_shown_ = secrets_shown_ > 0 ? secrets_shown_ - 1 : 0;
if (secrets_shown_ == 0) {
SetWindowDisplayAffinity(GetHandle(), WDA_NONE);
}
result->Success();
} else {
result->NotImplemented();
}
});
}
void FlutterWindow::OnDestroy() {
screen_guard_ = nullptr;
if (flutter_controller_) {
flutter_controller_ = nullptr;
}
Win32Window::OnDestroy();
}
LRESULT
FlutterWindow::MessageHandler(HWND hwnd, UINT const message,
WPARAM const wparam,
LPARAM const lparam) noexcept {
// Give Flutter, including plugins, an opportunity to handle window messages.
if (flutter_controller_) {
std::optional<LRESULT> result =
flutter_controller_->HandleTopLevelWindowProc(hwnd, message, wparam,
lparam);
if (result) {
return *result;
}
}
switch (message) {
case WM_FONTCHANGE:
flutter_controller_->engine()->ReloadSystemFonts();
break;
}
return Win32Window::MessageHandler(hwnd, message, wparam, lparam);
}

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#ifndef RUNNER_FLUTTER_WINDOW_H_
#define RUNNER_FLUTTER_WINDOW_H_
#include <flutter/dart_project.h>
#include <flutter/encodable_value.h>
#include <flutter/flutter_view_controller.h>
#include <flutter/method_channel.h>
#include <memory>
#include "win32_window.h"
// A window that does nothing but host a Flutter view.
class FlutterWindow : public Win32Window {
public:
// Creates a new FlutterWindow hosting a Flutter view running |project|.
explicit FlutterWindow(const flutter::DartProject& project);
virtual ~FlutterWindow();
protected:
// Win32Window:
bool OnCreate() override;
void OnDestroy() override;
LRESULT MessageHandler(HWND window, UINT const message, WPARAM const wparam,
LPARAM const lparam) noexcept override;
private:
// The project to run.
flutter::DartProject project_;
// The Flutter instance hosted by this window.
std::unique_ptr<flutter::FlutterViewController> flutter_controller_;
// The channel halkyon_app's SecretScreen asks to keep the window out of
// screen captures while something secret shows (the recovery phrase,
// recovery codes, an authenticator's key), and how many show: counted, as
// several may at once.
std::unique_ptr<flutter::MethodChannel<flutter::EncodableValue>>
screen_guard_;
int secrets_shown_ = 0;
// Answers |screen_guard_|.
void GuardScreen();
};
#endif // RUNNER_FLUTTER_WINDOW_H_

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#include <flutter/dart_project.h>
#include <flutter/flutter_view_controller.h>
#include <windows.h>
#include "flutter_window.h"
#include "utils.h"
int APIENTRY wWinMain(_In_ HINSTANCE instance, _In_opt_ HINSTANCE prev,
_In_ wchar_t *command_line, _In_ int show_command) {
// Attach to console when present (e.g., 'flutter run') or create a
// new console when running with a debugger.
if (!::AttachConsole(ATTACH_PARENT_PROCESS) && ::IsDebuggerPresent()) {
CreateAndAttachConsole();
}
// Initialize COM, so that it is available for use in the library and/or
// plugins.
::CoInitializeEx(nullptr, COINIT_APARTMENTTHREADED);
flutter::DartProject project(L"data");
std::vector<std::string> command_line_arguments =
GetCommandLineArguments();
project.set_dart_entrypoint_arguments(std::move(command_line_arguments));
FlutterWindow window(project);
Win32Window::Point origin(10, 10);
Win32Window::Size size(1280, 720);
if (!window.Create(L"halkyon_train_flutter", origin, size)) {
return EXIT_FAILURE;
}
window.SetQuitOnClose(true);
::MSG msg;
while (::GetMessage(&msg, nullptr, 0, 0)) {
::TranslateMessage(&msg);
::DispatchMessage(&msg);
}
::CoUninitialize();
return EXIT_SUCCESS;
}

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@ -0,0 +1,16 @@
//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by Runner.rc
//
#define IDI_APP_ICON 101
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 102
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1001
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif

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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
<application xmlns="urn:schemas-microsoft-com:asm.v3">
<windowsSettings>
<dpiAwareness xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">PerMonitorV2</dpiAwareness>
</windowsSettings>
</application>
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
<application>
<!-- Windows 10 and Windows 11 -->
<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}"/>
</application>
</compatibility>
</assembly>

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#include "utils.h"
#include <flutter_windows.h>
#include <io.h>
#include <stdio.h>
#include <windows.h>
#include <iostream>
void CreateAndAttachConsole() {
if (::AllocConsole()) {
FILE *unused;
if (freopen_s(&unused, "CONOUT$", "w", stdout)) {
_dup2(_fileno(stdout), 1);
}
if (freopen_s(&unused, "CONOUT$", "w", stderr)) {
_dup2(_fileno(stdout), 2);
}
std::ios::sync_with_stdio();
FlutterDesktopResyncOutputStreams();
}
}
std::vector<std::string> GetCommandLineArguments() {
// Convert the UTF-16 command line arguments to UTF-8 for the Engine to use.
int argc;
wchar_t** argv = ::CommandLineToArgvW(::GetCommandLineW(), &argc);
if (argv == nullptr) {
return std::vector<std::string>();
}
std::vector<std::string> command_line_arguments;
// Skip the first argument as it's the binary name.
for (int i = 1; i < argc; i++) {
command_line_arguments.push_back(Utf8FromUtf16(argv[i]));
}
::LocalFree(argv);
return command_line_arguments;
}
std::string Utf8FromUtf16(const wchar_t* utf16_string) {
if (utf16_string == nullptr) {
return std::string();
}
// First, find the length of the string with a safe upper bound (CWE-126).
// UNICODE_STRING_MAX_CHARS (32767) is the maximum length of a UNICODE_STRING.
int input_length = static_cast<int>(wcsnlen(utf16_string, UNICODE_STRING_MAX_CHARS));
// Now use that bounded length to determine the required buffer size.
// When an explicit length is passed, WideCharToMultiByte does not include
// the null terminator in its returned size.
int target_length = ::WideCharToMultiByte(
CP_UTF8, WC_ERR_INVALID_CHARS, utf16_string,
input_length, nullptr, 0, nullptr, nullptr);
std::string utf8_string;
if (target_length == 0 || static_cast<size_t>(target_length) > utf8_string.max_size()) {
return utf8_string;
}
utf8_string.resize(target_length);
int converted_length = ::WideCharToMultiByte(
CP_UTF8, WC_ERR_INVALID_CHARS, utf16_string,
input_length, utf8_string.data(), target_length, nullptr, nullptr);
if (converted_length == 0) {
return std::string();
}
return utf8_string;
}

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#ifndef RUNNER_UTILS_H_
#define RUNNER_UTILS_H_
#include <string>
#include <vector>
// Creates a console for the process, and redirects stdout and stderr to
// it for both the runner and the Flutter library.
void CreateAndAttachConsole();
// Takes a null-terminated wchar_t* encoded in UTF-16 and returns a std::string
// encoded in UTF-8. Returns an empty std::string on failure.
std::string Utf8FromUtf16(const wchar_t* utf16_string);
// Gets the command line arguments passed in as a std::vector<std::string>,
// encoded in UTF-8. Returns an empty std::vector<std::string> on failure.
std::vector<std::string> GetCommandLineArguments();
#endif // RUNNER_UTILS_H_

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#include "win32_window.h"
#include <dwmapi.h>
#include <flutter_windows.h>
#include "resource.h"
namespace {
/// Window attribute that enables dark mode window decorations.
///
/// Redefined in case the developer's machine has a Windows SDK older than
/// version 10.0.22000.0.
/// See: https://docs.microsoft.com/windows/win32/api/dwmapi/ne-dwmapi-dwmwindowattribute
#ifndef DWMWA_USE_IMMERSIVE_DARK_MODE
#define DWMWA_USE_IMMERSIVE_DARK_MODE 20
#endif
constexpr const wchar_t kWindowClassName[] = L"FLUTTER_RUNNER_WIN32_WINDOW";
/// Registry key for app theme preference.
///
/// A value of 0 indicates apps should use dark mode. A non-zero or missing
/// value indicates apps should use light mode.
constexpr const wchar_t kGetPreferredBrightnessRegKey[] =
L"Software\\Microsoft\\Windows\\CurrentVersion\\Themes\\Personalize";
constexpr const wchar_t kGetPreferredBrightnessRegValue[] = L"AppsUseLightTheme";
// The number of Win32Window objects that currently exist.
static int g_active_window_count = 0;
using EnableNonClientDpiScaling = BOOL __stdcall(HWND hwnd);
// Scale helper to convert logical scaler values to physical using passed in
// scale factor
int Scale(int source, double scale_factor) {
return static_cast<int>(source * scale_factor);
}
// Dynamically loads the |EnableNonClientDpiScaling| from the User32 module.
// This API is only needed for PerMonitor V1 awareness mode.
void EnableFullDpiSupportIfAvailable(HWND hwnd) {
HMODULE user32_module = LoadLibraryA("User32.dll");
if (!user32_module) {
return;
}
auto enable_non_client_dpi_scaling =
reinterpret_cast<EnableNonClientDpiScaling*>(
GetProcAddress(user32_module, "EnableNonClientDpiScaling"));
if (enable_non_client_dpi_scaling != nullptr) {
enable_non_client_dpi_scaling(hwnd);
}
FreeLibrary(user32_module);
}
} // namespace
// Manages the Win32Window's window class registration.
class WindowClassRegistrar {
public:
~WindowClassRegistrar() = default;
// Returns the singleton registrar instance.
static WindowClassRegistrar* GetInstance() {
if (!instance_) {
instance_ = new WindowClassRegistrar();
}
return instance_;
}
// Returns the name of the window class, registering the class if it hasn't
// previously been registered.
const wchar_t* GetWindowClass();
// Unregisters the window class. Should only be called if there are no
// instances of the window.
void UnregisterWindowClass();
private:
WindowClassRegistrar() = default;
static WindowClassRegistrar* instance_;
bool class_registered_ = false;
};
WindowClassRegistrar* WindowClassRegistrar::instance_ = nullptr;
const wchar_t* WindowClassRegistrar::GetWindowClass() {
if (!class_registered_) {
WNDCLASS window_class{};
window_class.hCursor = LoadCursor(nullptr, IDC_ARROW);
window_class.lpszClassName = kWindowClassName;
window_class.style = CS_HREDRAW | CS_VREDRAW;
window_class.cbClsExtra = 0;
window_class.cbWndExtra = 0;
window_class.hInstance = GetModuleHandle(nullptr);
window_class.hIcon =
LoadIcon(window_class.hInstance, MAKEINTRESOURCE(IDI_APP_ICON));
window_class.hbrBackground = 0;
window_class.lpszMenuName = nullptr;
window_class.lpfnWndProc = Win32Window::WndProc;
RegisterClass(&window_class);
class_registered_ = true;
}
return kWindowClassName;
}
void WindowClassRegistrar::UnregisterWindowClass() {
UnregisterClass(kWindowClassName, nullptr);
class_registered_ = false;
}
Win32Window::Win32Window() {
++g_active_window_count;
}
Win32Window::~Win32Window() {
--g_active_window_count;
Destroy();
}
bool Win32Window::Create(const std::wstring& title,
const Point& origin,
const Size& size) {
Destroy();
const wchar_t* window_class =
WindowClassRegistrar::GetInstance()->GetWindowClass();
const POINT target_point = {static_cast<LONG>(origin.x),
static_cast<LONG>(origin.y)};
HMONITOR monitor = MonitorFromPoint(target_point, MONITOR_DEFAULTTONEAREST);
UINT dpi = FlutterDesktopGetDpiForMonitor(monitor);
double scale_factor = dpi / 96.0;
HWND window = CreateWindow(
window_class, title.c_str(), WS_OVERLAPPEDWINDOW,
Scale(origin.x, scale_factor), Scale(origin.y, scale_factor),
Scale(size.width, scale_factor), Scale(size.height, scale_factor),
nullptr, nullptr, GetModuleHandle(nullptr), this);
if (!window) {
return false;
}
UpdateTheme(window);
return OnCreate();
}
bool Win32Window::Show() {
return ShowWindow(window_handle_, SW_SHOWNORMAL);
}
// static
LRESULT CALLBACK Win32Window::WndProc(HWND const window,
UINT const message,
WPARAM const wparam,
LPARAM const lparam) noexcept {
if (message == WM_NCCREATE) {
auto window_struct = reinterpret_cast<CREATESTRUCT*>(lparam);
SetWindowLongPtr(window, GWLP_USERDATA,
reinterpret_cast<LONG_PTR>(window_struct->lpCreateParams));
auto that = static_cast<Win32Window*>(window_struct->lpCreateParams);
EnableFullDpiSupportIfAvailable(window);
that->window_handle_ = window;
} else if (Win32Window* that = GetThisFromHandle(window)) {
return that->MessageHandler(window, message, wparam, lparam);
}
return DefWindowProc(window, message, wparam, lparam);
}
LRESULT
Win32Window::MessageHandler(HWND hwnd,
UINT const message,
WPARAM const wparam,
LPARAM const lparam) noexcept {
switch (message) {
case WM_DESTROY:
window_handle_ = nullptr;
Destroy();
if (quit_on_close_) {
PostQuitMessage(0);
}
return 0;
case WM_DPICHANGED: {
auto newRectSize = reinterpret_cast<RECT*>(lparam);
LONG newWidth = newRectSize->right - newRectSize->left;
LONG newHeight = newRectSize->bottom - newRectSize->top;
SetWindowPos(hwnd, nullptr, newRectSize->left, newRectSize->top, newWidth,
newHeight, SWP_NOZORDER | SWP_NOACTIVATE);
return 0;
}
case WM_SIZE: {
RECT rect = GetClientArea();
if (child_content_ != nullptr) {
// Size and position the child window.
MoveWindow(child_content_, rect.left, rect.top, rect.right - rect.left,
rect.bottom - rect.top, TRUE);
}
return 0;
}
case WM_ACTIVATE:
if (child_content_ != nullptr) {
SetFocus(child_content_);
}
return 0;
case WM_DWMCOLORIZATIONCOLORCHANGED:
UpdateTheme(hwnd);
return 0;
}
return DefWindowProc(window_handle_, message, wparam, lparam);
}
void Win32Window::Destroy() {
OnDestroy();
if (window_handle_) {
DestroyWindow(window_handle_);
window_handle_ = nullptr;
}
if (g_active_window_count == 0) {
WindowClassRegistrar::GetInstance()->UnregisterWindowClass();
}
}
Win32Window* Win32Window::GetThisFromHandle(HWND const window) noexcept {
return reinterpret_cast<Win32Window*>(
GetWindowLongPtr(window, GWLP_USERDATA));
}
void Win32Window::SetChildContent(HWND content) {
child_content_ = content;
SetParent(content, window_handle_);
RECT frame = GetClientArea();
MoveWindow(content, frame.left, frame.top, frame.right - frame.left,
frame.bottom - frame.top, true);
SetFocus(child_content_);
}
RECT Win32Window::GetClientArea() {
RECT frame;
GetClientRect(window_handle_, &frame);
return frame;
}
HWND Win32Window::GetHandle() {
return window_handle_;
}
void Win32Window::SetQuitOnClose(bool quit_on_close) {
quit_on_close_ = quit_on_close;
}
bool Win32Window::OnCreate() {
// No-op; provided for subclasses.
return true;
}
void Win32Window::OnDestroy() {
// No-op; provided for subclasses.
}
void Win32Window::UpdateTheme(HWND const window) {
DWORD light_mode;
DWORD light_mode_size = sizeof(light_mode);
LSTATUS result = RegGetValue(HKEY_CURRENT_USER, kGetPreferredBrightnessRegKey,
kGetPreferredBrightnessRegValue,
RRF_RT_REG_DWORD, nullptr, &light_mode,
&light_mode_size);
if (result == ERROR_SUCCESS) {
BOOL enable_dark_mode = light_mode == 0;
DwmSetWindowAttribute(window, DWMWA_USE_IMMERSIVE_DARK_MODE,
&enable_dark_mode, sizeof(enable_dark_mode));
}
}

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#ifndef RUNNER_WIN32_WINDOW_H_
#define RUNNER_WIN32_WINDOW_H_
#include <windows.h>
#include <functional>
#include <memory>
#include <string>
// A class abstraction for a high DPI-aware Win32 Window. Intended to be
// inherited from by classes that wish to specialize with custom
// rendering and input handling
class Win32Window {
public:
struct Point {
unsigned int x;
unsigned int y;
Point(unsigned int x, unsigned int y) : x(x), y(y) {}
};
struct Size {
unsigned int width;
unsigned int height;
Size(unsigned int width, unsigned int height)
: width(width), height(height) {}
};
Win32Window();
virtual ~Win32Window();
// Creates a win32 window with |title| that is positioned and sized using
// |origin| and |size|. New windows are created on the default monitor. Window
// sizes are specified to the OS in physical pixels, hence to ensure a
// consistent size this function will scale the inputted width and height as
// as appropriate for the default monitor. The window is invisible until
// |Show| is called. Returns true if the window was created successfully.
bool Create(const std::wstring& title, const Point& origin, const Size& size);
// Show the current window. Returns true if the window was successfully shown.
bool Show();
// Release OS resources associated with window.
void Destroy();
// Inserts |content| into the window tree.
void SetChildContent(HWND content);
// Returns the backing Window handle to enable clients to set icon and other
// window properties. Returns nullptr if the window has been destroyed.
HWND GetHandle();
// If true, closing this window will quit the application.
void SetQuitOnClose(bool quit_on_close);
// Return a RECT representing the bounds of the current client area.
RECT GetClientArea();
protected:
// Processes and route salient window messages for mouse handling,
// size change and DPI. Delegates handling of these to member overloads that
// inheriting classes can handle.
virtual LRESULT MessageHandler(HWND window,
UINT const message,
WPARAM const wparam,
LPARAM const lparam) noexcept;
// Called when CreateAndShow is called, allowing subclass window-related
// setup. Subclasses should return false if setup fails.
virtual bool OnCreate();
// Called when Destroy is called.
virtual void OnDestroy();
private:
friend class WindowClassRegistrar;
// OS callback called by message pump. Handles the WM_NCCREATE message which
// is passed when the non-client area is being created and enables automatic
// non-client DPI scaling so that the non-client area automatically
// responds to changes in DPI. All other messages are handled by
// MessageHandler.
static LRESULT CALLBACK WndProc(HWND const window,
UINT const message,
WPARAM const wparam,
LPARAM const lparam) noexcept;
// Retrieves a class instance pointer for |window|
static Win32Window* GetThisFromHandle(HWND const window) noexcept;
// Update the window frame's theme to match the system theme.
static void UpdateTheme(HWND const window);
bool quit_on_close_ = false;
// window handle for top level window.
HWND window_handle_ = nullptr;
// window handle for hosted content.
HWND child_content_ = nullptr;
};
#endif // RUNNER_WIN32_WINDOW_H_