feat(train): Halkyon Train's shell, Todo's copied and renamed (ADR 0030, D12)
apps/train with halkyon_train_server, _client and _flutter, as Todo's: halkyon_base configured by trainBase(), its own register alone and a member of the instance's where the operator names one, the app on halkyon_app's gates with Train's frame, account sheet and About, texts in British English and German that speak of workouts, app.halkyon.train on Android, iOS, Linux, macOS and Windows. Where it differs from Todo: development ports of its own (8180 to 8190), so it runs beside Learn's server; one initial migration with the schema Todo's migrations end at (the same tables, compared line by line), not Todo's seventeen; and Todo's icon as a placeholder until the icon tool of ADR 0031 draws Train's bike. The workspace, the licences, the READMEs and AGENTS.md name it. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Signed-off-by: Tizian 「ティツィアーン」 <raisondetredev@pm.me>
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parent
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commit
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4 changed files with 22363 additions and 7 deletions
26
apps/train/halkyon_train_flutter/linux/runner/CMakeLists.txt
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26
apps/train/halkyon_train_flutter/linux/runner/CMakeLists.txt
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cmake_minimum_required(VERSION 3.13)
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project(runner LANGUAGES CXX)
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# Define the application target. To change its name, change BINARY_NAME in the
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# top-level CMakeLists.txt, not the value here, or `flutter run` will no longer
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# work.
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#
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# Any new source files that you add to the application should be added here.
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add_executable(${BINARY_NAME}
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"main.cc"
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"my_application.cc"
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"${FLUTTER_MANAGED_DIR}/generated_plugin_registrant.cc"
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)
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# Apply the standard set of build settings. This can be removed for applications
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# that need different build settings.
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apply_standard_settings(${BINARY_NAME})
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# Add preprocessor definitions for the application ID.
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add_definitions(-DAPPLICATION_ID="${APPLICATION_ID}")
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# Add dependency libraries. Add any application-specific dependencies here.
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target_link_libraries(${BINARY_NAME} PRIVATE flutter)
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target_link_libraries(${BINARY_NAME} PRIVATE PkgConfig::GTK)
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target_include_directories(${BINARY_NAME} PRIVATE "${CMAKE_SOURCE_DIR}")
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6
apps/train/halkyon_train_flutter/linux/runner/main.cc
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apps/train/halkyon_train_flutter/linux/runner/main.cc
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#include "my_application.h"
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int main(int argc, char** argv) {
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g_autoptr(MyApplication) app = my_application_new();
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return g_application_run(G_APPLICATION(app), argc, argv);
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}
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148
apps/train/halkyon_train_flutter/linux/runner/my_application.cc
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apps/train/halkyon_train_flutter/linux/runner/my_application.cc
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#include "my_application.h"
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#include <flutter_linux/flutter_linux.h>
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#ifdef GDK_WINDOWING_X11
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#include <gdk/gdkx.h>
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#endif
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#include "flutter/generated_plugin_registrant.h"
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struct _MyApplication {
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GtkApplication parent_instance;
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char** dart_entrypoint_arguments;
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};
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G_DEFINE_TYPE(MyApplication, my_application, GTK_TYPE_APPLICATION)
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// Called when first Flutter frame received.
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static void first_frame_cb(MyApplication* self, FlView* view) {
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gtk_widget_show(gtk_widget_get_toplevel(GTK_WIDGET(view)));
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}
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// Implements GApplication::activate.
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static void my_application_activate(GApplication* application) {
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MyApplication* self = MY_APPLICATION(application);
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GtkWindow* window =
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GTK_WINDOW(gtk_application_window_new(GTK_APPLICATION(application)));
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// Use a header bar when running in GNOME as this is the common style used
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// by applications and is the setup most users will be using (e.g. Ubuntu
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// desktop).
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// If running on X and not using GNOME then just use a traditional title bar
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// in case the window manager does more exotic layout, e.g. tiling.
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// If running on Wayland assume the header bar will work (may need changing
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// if future cases occur).
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gboolean use_header_bar = TRUE;
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#ifdef GDK_WINDOWING_X11
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GdkScreen* screen = gtk_window_get_screen(window);
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if (GDK_IS_X11_SCREEN(screen)) {
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const gchar* wm_name = gdk_x11_screen_get_window_manager_name(screen);
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if (g_strcmp0(wm_name, "GNOME Shell") != 0) {
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use_header_bar = FALSE;
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}
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}
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#endif
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if (use_header_bar) {
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GtkHeaderBar* header_bar = GTK_HEADER_BAR(gtk_header_bar_new());
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gtk_widget_show(GTK_WIDGET(header_bar));
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gtk_header_bar_set_title(header_bar, "Halkyon Train");
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gtk_header_bar_set_show_close_button(header_bar, TRUE);
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gtk_window_set_titlebar(window, GTK_WIDGET(header_bar));
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} else {
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gtk_window_set_title(window, "Halkyon Train");
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}
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gtk_window_set_default_size(window, 1280, 720);
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g_autoptr(FlDartProject) project = fl_dart_project_new();
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fl_dart_project_set_dart_entrypoint_arguments(
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project, self->dart_entrypoint_arguments);
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FlView* view = fl_view_new(project);
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GdkRGBA background_color;
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// Background defaults to black, override it here if necessary, e.g. #00000000
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// for transparent.
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gdk_rgba_parse(&background_color, "#000000");
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fl_view_set_background_color(view, &background_color);
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gtk_widget_show(GTK_WIDGET(view));
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gtk_container_add(GTK_CONTAINER(window), GTK_WIDGET(view));
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// Show the window when Flutter renders.
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// Requires the view to be realized so we can start rendering.
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g_signal_connect_swapped(view, "first-frame", G_CALLBACK(first_frame_cb),
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self);
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gtk_widget_realize(GTK_WIDGET(view));
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fl_register_plugins(FL_PLUGIN_REGISTRY(view));
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gtk_widget_grab_focus(GTK_WIDGET(view));
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}
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// Implements GApplication::local_command_line.
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static gboolean my_application_local_command_line(GApplication* application,
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gchar*** arguments,
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int* exit_status) {
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MyApplication* self = MY_APPLICATION(application);
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// Strip out the first argument as it is the binary name.
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self->dart_entrypoint_arguments = g_strdupv(*arguments + 1);
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g_autoptr(GError) error = nullptr;
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if (!g_application_register(application, nullptr, &error)) {
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g_warning("Failed to register: %s", error->message);
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*exit_status = 1;
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return TRUE;
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}
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g_application_activate(application);
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*exit_status = 0;
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return TRUE;
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}
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// Implements GApplication::startup.
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static void my_application_startup(GApplication* application) {
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// MyApplication* self = MY_APPLICATION(object);
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// Perform any actions required at application startup.
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G_APPLICATION_CLASS(my_application_parent_class)->startup(application);
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}
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// Implements GApplication::shutdown.
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static void my_application_shutdown(GApplication* application) {
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// MyApplication* self = MY_APPLICATION(object);
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// Perform any actions required at application shutdown.
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G_APPLICATION_CLASS(my_application_parent_class)->shutdown(application);
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}
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// Implements GObject::dispose.
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static void my_application_dispose(GObject* object) {
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MyApplication* self = MY_APPLICATION(object);
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g_clear_pointer(&self->dart_entrypoint_arguments, g_strfreev);
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G_OBJECT_CLASS(my_application_parent_class)->dispose(object);
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}
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static void my_application_class_init(MyApplicationClass* klass) {
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G_APPLICATION_CLASS(klass)->activate = my_application_activate;
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G_APPLICATION_CLASS(klass)->local_command_line =
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my_application_local_command_line;
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G_APPLICATION_CLASS(klass)->startup = my_application_startup;
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G_APPLICATION_CLASS(klass)->shutdown = my_application_shutdown;
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G_OBJECT_CLASS(klass)->dispose = my_application_dispose;
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}
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static void my_application_init(MyApplication* self) {}
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MyApplication* my_application_new() {
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// Set the program name to the application ID, which helps various systems
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// like GTK and desktop environments map this running application to its
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// corresponding .desktop file. This ensures better integration by allowing
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// the application to be recognized beyond its binary name.
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g_set_prgname(APPLICATION_ID);
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return MY_APPLICATION(g_object_new(my_application_get_type(),
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"application-id", APPLICATION_ID, "flags",
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G_APPLICATION_NON_UNIQUE, nullptr));
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}
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#ifndef FLUTTER_MY_APPLICATION_H_
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#define FLUTTER_MY_APPLICATION_H_
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#include <gtk/gtk.h>
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G_DECLARE_FINAL_TYPE(MyApplication,
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my_application,
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MY,
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APPLICATION,
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GtkApplication)
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/**
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* my_application_new:
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*
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* Creates a new Flutter-based application.
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*
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* Returns: a new #MyApplication.
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*/
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MyApplication* my_application_new();
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#endif // FLUTTER_MY_APPLICATION_H_
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