halkyon/packages/halkyon_ui/test/widget/navigation_frame_test.dart

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import 'package:flutter/services.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:halkyon_ui/halkyon_ui.dart';
import 'package:material_ui/material_ui.dart';
import '../support/test_app.dart';
/// Every Halkyon app's frame around its tabs: a rail with the app's icon
feat(learn,todo,train,meditate,ui): the navigation bar flush with the foot, a fade above it Below medium windows the frame's bar is Material 3 Expressive's again, flush with the window's foot (decided 7 Nov 2026 by the developer): the theme's NavigationBar across the whole width, 64 dp in its own colour, running on beneath the system's bar as Material's does. Right above it a fade 32 dp high, from the background of the screen in view (the ScreenTint's, the theme's surface before a screen claims one) made see-through to that background, so what scrolls on beneath the bar fades out rather than being cut off; taps pass through it. The rail of wider windows stays as it was. halkyon_ui's FloatingNavigationBar becomes FlushNavigationBar, its side margin, lift and rounded card gone. Its coverOf is now the whole room content leaves at its end, the system's bar included (the body's bottom padding: bar, fade and system's bar inside the frame, the system's bar alone outside it), and floating buttons rise by buttonLiftOf, the same without the system's bar, which a Scaffold keeps them clear of itself. Lists, Todo's hour grid and the Plan's sheet keep using coverOf; the Profile's list no longer adds the system's bar a second time. Whats-New: The navigation bar sits at the bottom edge again, with a soft fade above it. Whats-New-De: Die Navigationsleiste sitzt wieder am unteren Rand, mit einem sanften Übergang darüber. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Signed-off-by: Tizian 「ティツィアーン」 <raisondetredev@pm.me>
2026-11-08 00:04:18 +01:00
/// from medium windows on, a flush bar below with a fade above it, a tick on every choice.
void main() {
/// A 1 × 1 PNG, the app's icon in these tests.
final icon = MemoryImage(
Uint8List.fromList(const [
0x89, 0x50, 0x4E, 0x47, 0x0D, 0x0A, 0x1A, 0x0A, 0x00, 0x00, 0x00, 0x0D, //
0x49, 0x48, 0x44, 0x52, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01,
0x08, 0x06, 0x00, 0x00, 0x00, 0x1F, 0x15, 0xC4, 0x89, 0x00, 0x00, 0x00,
0x0B, 0x49, 0x44, 0x41, 0x54, 0x78, 0x9C, 0x63, 0x60, 0x00, 0x02, 0x00,
0x00, 0x05, 0x00, 0x01, 0x7A, 0x5E, 0xAB, 0x3F, 0x00, 0x00, 0x00, 0x00,
0x49, 0x45, 0x4E, 0x44, 0xAE, 0x42, 0x60, 0x82,
]),
);
/// The frame in a window [width] wide, on tab [selected]; the tabs chosen
/// go into [chosen].
Future<void> show(
WidgetTester tester, {
required double width,
required List<int> chosen,
int selected = 1,
}) async {
tester.view.physicalSize = Size(width, 800);
tester.view.devicePixelRatio = 1;
addTearDown(tester.view.reset);
await tester.pumpWidget(
testApp(
NavigationFrame(
appName: 'Halkyon Test',
icon: icon,
feat(ui,learn,todo,train,meditate): a wave in the app's colour over the navigation bar The developer's choice of 7 Nov 2026 (the mockup's variant E): a tap on another destination sends a radial glow in the app's colour over the bar from that destination's centre, solid to 35 % of its radius and gone at 70 %, growing to cover the bar (cubic(.2, .7, .2, 1)) while it fades from half its strength in dark mode and a third in light, over 1.2 s, behind the destinations and clipped to the bar. None for the destination already chosen, none with animations off, and none for a tab changed without a tap (a link, back): the wave answers the finger. The destination chosen takes the app's colour, its indicator tinted 22 % with it, without Material's ripple or the indicator growing; the bar's top corners are rounded, 20 dp, the screen showing through them. Each app gives the frame its colour (NavigationFrame's accent, from PaletteColor): Learn's purple, its icon's last colour, Todo's strawberry, Train's carrot and Meditate's fern, their screens' wash. For trying it on a phone, a debug build's Settings has a section Navigation bar (debug), halkyon_ui's NavigationBarDebugSection, switching live, in memory alone: the variant (A Material only, C the wave with Material's fill, E without it, F without the indicator too), the wave's time (0.7 to 2 s) and the corners (0 to 28 dp). Release builds never read it and show shippingNavigationBarStyle, the debug section's start: to remove it, delete the section from the four Settings screens and debugNavigationBarStyle, and let effectiveNavigationBarStyle return the shipping style. Whats-New: Tapping a tab sends a soft wave in the app's colour across the navigation bar, now with rounded corners. Whats-New-De: Ein Tipp auf einen Tab schickt eine sanfte Welle in der Farbe der App über die Navigationsleiste, jetzt mit abgerundeten Ecken. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Signed-off-by: Tizian 「ティツィアーン」 <raisondetredev@pm.me>
2026-11-08 00:29:14 +01:00
accent: const Color(0xFFEC3E7C),
selectedIndex: selected,
onSelected: chosen.add,
destinations: const [
(label: 'Home', icon: Icon(Icons.home), selectedIcon: null),
(label: 'Maps', icon: Icon(Icons.map), selectedIcon: null),
(label: 'Profile', icon: Icon(Icons.person), selectedIcon: null),
],
child: const Scaffold(body: Text('The tab')),
),
),
);
}
/// The ticks the platform was asked for while [act] ran.
Future<List<Object?>> ticks(
WidgetTester tester,
Future<void> Function() act,
) async {
final haptics = <Object?>[];
tester.binding.defaultBinaryMessenger.setMockMethodCallHandler(
SystemChannels.platform,
(call) async {
if (call.method == 'HapticFeedback.vibrate') {
haptics.add(call.arguments);
}
return null;
},
);
addTearDown(
() => tester.binding.defaultBinaryMessenger.setMockMethodCallHandler(
SystemChannels.platform,
null,
),
);
await act();
return haptics;
}
feat(learn,todo,train,meditate,ui): the navigation bar flush with the foot, a fade above it Below medium windows the frame's bar is Material 3 Expressive's again, flush with the window's foot (decided 7 Nov 2026 by the developer): the theme's NavigationBar across the whole width, 64 dp in its own colour, running on beneath the system's bar as Material's does. Right above it a fade 32 dp high, from the background of the screen in view (the ScreenTint's, the theme's surface before a screen claims one) made see-through to that background, so what scrolls on beneath the bar fades out rather than being cut off; taps pass through it. The rail of wider windows stays as it was. halkyon_ui's FloatingNavigationBar becomes FlushNavigationBar, its side margin, lift and rounded card gone. Its coverOf is now the whole room content leaves at its end, the system's bar included (the body's bottom padding: bar, fade and system's bar inside the frame, the system's bar alone outside it), and floating buttons rise by buttonLiftOf, the same without the system's bar, which a Scaffold keeps them clear of itself. Lists, Todo's hour grid and the Plan's sheet keep using coverOf; the Profile's list no longer adds the system's bar a second time. Whats-New: The navigation bar sits at the bottom edge again, with a soft fade above it. Whats-New-De: Die Navigationsleiste sitzt wieder am unteren Rand, mit einem sanften Übergang darüber. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Signed-off-by: Tizian 「ティツィアーン」 <raisondetredev@pm.me>
2026-11-08 00:04:18 +01:00
testWidgets('below medium windows, a bar stands at the foot', (
tester,
) async {
await show(tester, width: 400, chosen: []);
feat(learn,todo,train,meditate,ui): the navigation bar flush with the foot, a fade above it Below medium windows the frame's bar is Material 3 Expressive's again, flush with the window's foot (decided 7 Nov 2026 by the developer): the theme's NavigationBar across the whole width, 64 dp in its own colour, running on beneath the system's bar as Material's does. Right above it a fade 32 dp high, from the background of the screen in view (the ScreenTint's, the theme's surface before a screen claims one) made see-through to that background, so what scrolls on beneath the bar fades out rather than being cut off; taps pass through it. The rail of wider windows stays as it was. halkyon_ui's FloatingNavigationBar becomes FlushNavigationBar, its side margin, lift and rounded card gone. Its coverOf is now the whole room content leaves at its end, the system's bar included (the body's bottom padding: bar, fade and system's bar inside the frame, the system's bar alone outside it), and floating buttons rise by buttonLiftOf, the same without the system's bar, which a Scaffold keeps them clear of itself. Lists, Todo's hour grid and the Plan's sheet keep using coverOf; the Profile's list no longer adds the system's bar a second time. Whats-New: The navigation bar sits at the bottom edge again, with a soft fade above it. Whats-New-De: Die Navigationsleiste sitzt wieder am unteren Rand, mit einem sanften Übergang darüber. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Signed-off-by: Tizian 「ティツィアーン」 <raisondetredev@pm.me>
2026-11-08 00:04:18 +01:00
expect(find.byType(FlushNavigationBar), findsOneWidget);
expect(find.byType(NavigationRail), findsNothing);
expect(find.text('The tab'), findsOneWidget);
});
feat(learn,todo,train,meditate,ui): the navigation bar flush with the foot, a fade above it Below medium windows the frame's bar is Material 3 Expressive's again, flush with the window's foot (decided 7 Nov 2026 by the developer): the theme's NavigationBar across the whole width, 64 dp in its own colour, running on beneath the system's bar as Material's does. Right above it a fade 32 dp high, from the background of the screen in view (the ScreenTint's, the theme's surface before a screen claims one) made see-through to that background, so what scrolls on beneath the bar fades out rather than being cut off; taps pass through it. The rail of wider windows stays as it was. halkyon_ui's FloatingNavigationBar becomes FlushNavigationBar, its side margin, lift and rounded card gone. Its coverOf is now the whole room content leaves at its end, the system's bar included (the body's bottom padding: bar, fade and system's bar inside the frame, the system's bar alone outside it), and floating buttons rise by buttonLiftOf, the same without the system's bar, which a Scaffold keeps them clear of itself. Lists, Todo's hour grid and the Plan's sheet keep using coverOf; the Profile's list no longer adds the system's bar a second time. Whats-New: The navigation bar sits at the bottom edge again, with a soft fade above it. Whats-New-De: Die Navigationsleiste sitzt wieder am unteren Rand, mit einem sanften Übergang darüber. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Signed-off-by: Tizian 「ティツィアーン」 <raisondetredev@pm.me>
2026-11-08 00:04:18 +01:00
testWidgets('below medium windows, the bar is flush with the foot: as wide '
"as the window, 64 high above the system's bar, in the theme's colour", (
tester,
) async {
tester.view.padding = const FakeViewPadding(bottom: 24);
tester.view.viewPadding = const FakeViewPadding(bottom: 24);
await show(tester, width: 400, chosen: []);
final bar = find.byType(NavigationBar);
expect(
tester.getRect(bar),
const Rect.fromLTRB(0, 800 - 64 - 24, 400, 800),
);
feat(ui,learn,todo,train,meditate): a wave in the app's colour over the navigation bar The developer's choice of 7 Nov 2026 (the mockup's variant E): a tap on another destination sends a radial glow in the app's colour over the bar from that destination's centre, solid to 35 % of its radius and gone at 70 %, growing to cover the bar (cubic(.2, .7, .2, 1)) while it fades from half its strength in dark mode and a third in light, over 1.2 s, behind the destinations and clipped to the bar. None for the destination already chosen, none with animations off, and none for a tab changed without a tap (a link, back): the wave answers the finger. The destination chosen takes the app's colour, its indicator tinted 22 % with it, without Material's ripple or the indicator growing; the bar's top corners are rounded, 20 dp, the screen showing through them. Each app gives the frame its colour (NavigationFrame's accent, from PaletteColor): Learn's purple, its icon's last colour, Todo's strawberry, Train's carrot and Meditate's fern, their screens' wash. For trying it on a phone, a debug build's Settings has a section Navigation bar (debug), halkyon_ui's NavigationBarDebugSection, switching live, in memory alone: the variant (A Material only, C the wave with Material's fill, E without it, F without the indicator too), the wave's time (0.7 to 2 s) and the corners (0 to 28 dp). Release builds never read it and show shippingNavigationBarStyle, the debug section's start: to remove it, delete the section from the four Settings screens and debugNavigationBarStyle, and let effectiveNavigationBarStyle return the shipping style. Whats-New: Tapping a tab sends a soft wave in the app's colour across the navigation bar, now with rounded corners. Whats-New-De: Ein Tipp auf einen Tab schickt eine sanfte Welle in der Farbe der App über die Navigationsleiste, jetzt mit abgerundeten Ecken. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Signed-off-by: Tizian 「ティツィアーン」 <raisondetredev@pm.me>
2026-11-08 00:29:14 +01:00
final colour = find.descendant(
of: find.byKey(FlushNavigationBar.barKey),
matching: find.byType(ColoredBox),
);
expect(
tester.widget<ColoredBox>(colour.first).color,
Theme.of(tester.element(bar)).colorScheme.surfaceContainer,
);
feat(learn,todo,train,meditate,ui): the navigation bar flush with the foot, a fade above it Below medium windows the frame's bar is Material 3 Expressive's again, flush with the window's foot (decided 7 Nov 2026 by the developer): the theme's NavigationBar across the whole width, 64 dp in its own colour, running on beneath the system's bar as Material's does. Right above it a fade 32 dp high, from the background of the screen in view (the ScreenTint's, the theme's surface before a screen claims one) made see-through to that background, so what scrolls on beneath the bar fades out rather than being cut off; taps pass through it. The rail of wider windows stays as it was. halkyon_ui's FloatingNavigationBar becomes FlushNavigationBar, its side margin, lift and rounded card gone. Its coverOf is now the whole room content leaves at its end, the system's bar included (the body's bottom padding: bar, fade and system's bar inside the frame, the system's bar alone outside it), and floating buttons rise by buttonLiftOf, the same without the system's bar, which a Scaffold keeps them clear of itself. Lists, Todo's hour grid and the Plan's sheet keep using coverOf; the Profile's list no longer adds the system's bar a second time. Whats-New: The navigation bar sits at the bottom edge again, with a soft fade above it. Whats-New-De: Die Navigationsleiste sitzt wieder am unteren Rand, mit einem sanften Übergang darüber. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Signed-off-by: Tizian 「ティツィアーン」 <raisondetredev@pm.me>
2026-11-08 00:04:18 +01:00
});
testWidgets('right above the bar, a fade into the background of the screen '
'in view, which taps pass through to the screen', (tester) async {
tester.view.padding = const FakeViewPadding(bottom: 24);
tester.view.viewPadding = const FakeViewPadding(bottom: 24);
tester.view.physicalSize = const Size(400, 800);
tester.view.devicePixelRatio = 1;
addTearDown(tester.view.reset);
var tapped = 0;
const background = Color(0xFFFFE4C4);
await tester.pumpWidget(
testApp(
NavigationFrame(
appName: 'Halkyon Test',
icon: icon,
feat(ui,learn,todo,train,meditate): a wave in the app's colour over the navigation bar The developer's choice of 7 Nov 2026 (the mockup's variant E): a tap on another destination sends a radial glow in the app's colour over the bar from that destination's centre, solid to 35 % of its radius and gone at 70 %, growing to cover the bar (cubic(.2, .7, .2, 1)) while it fades from half its strength in dark mode and a third in light, over 1.2 s, behind the destinations and clipped to the bar. None for the destination already chosen, none with animations off, and none for a tab changed without a tap (a link, back): the wave answers the finger. The destination chosen takes the app's colour, its indicator tinted 22 % with it, without Material's ripple or the indicator growing; the bar's top corners are rounded, 20 dp, the screen showing through them. Each app gives the frame its colour (NavigationFrame's accent, from PaletteColor): Learn's purple, its icon's last colour, Todo's strawberry, Train's carrot and Meditate's fern, their screens' wash. For trying it on a phone, a debug build's Settings has a section Navigation bar (debug), halkyon_ui's NavigationBarDebugSection, switching live, in memory alone: the variant (A Material only, C the wave with Material's fill, E without it, F without the indicator too), the wave's time (0.7 to 2 s) and the corners (0 to 28 dp). Release builds never read it and show shippingNavigationBarStyle, the debug section's start: to remove it, delete the section from the four Settings screens and debugNavigationBarStyle, and let effectiveNavigationBarStyle return the shipping style. Whats-New: Tapping a tab sends a soft wave in the app's colour across the navigation bar, now with rounded corners. Whats-New-De: Ein Tipp auf einen Tab schickt eine sanfte Welle in der Farbe der App über die Navigationsleiste, jetzt mit abgerundeten Ecken. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Signed-off-by: Tizian 「ティツィアーン」 <raisondetredev@pm.me>
2026-11-08 00:29:14 +01:00
accent: const Color(0xFFEC3E7C),
feat(learn,todo,train,meditate,ui): the navigation bar flush with the foot, a fade above it Below medium windows the frame's bar is Material 3 Expressive's again, flush with the window's foot (decided 7 Nov 2026 by the developer): the theme's NavigationBar across the whole width, 64 dp in its own colour, running on beneath the system's bar as Material's does. Right above it a fade 32 dp high, from the background of the screen in view (the ScreenTint's, the theme's surface before a screen claims one) made see-through to that background, so what scrolls on beneath the bar fades out rather than being cut off; taps pass through it. The rail of wider windows stays as it was. halkyon_ui's FloatingNavigationBar becomes FlushNavigationBar, its side margin, lift and rounded card gone. Its coverOf is now the whole room content leaves at its end, the system's bar included (the body's bottom padding: bar, fade and system's bar inside the frame, the system's bar alone outside it), and floating buttons rise by buttonLiftOf, the same without the system's bar, which a Scaffold keeps them clear of itself. Lists, Todo's hour grid and the Plan's sheet keep using coverOf; the Profile's list no longer adds the system's bar a second time. Whats-New: The navigation bar sits at the bottom edge again, with a soft fade above it. Whats-New-De: Die Navigationsleiste sitzt wieder am unteren Rand, mit einem sanften Übergang darüber. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Signed-off-by: Tizian 「ティツィアーン」 <raisondetredev@pm.me>
2026-11-08 00:04:18 +01:00
selectedIndex: 0,
onSelected: (_) {},
destinations: const [
(label: 'Home', icon: Icon(Icons.home), selectedIcon: null),
(label: 'Maps', icon: Icon(Icons.map), selectedIcon: null),
],
child: TopGradient(
background: background,
child: GestureDetector(
behavior: HitTestBehavior.opaque,
onTap: () => tapped++,
child: const SizedBox.expand(),
),
),
),
),
);
await tester.pumpAndSettle();
final fade = find.byKey(FlushNavigationBar.fadeKey);
final bar = tester.getRect(find.byType(NavigationBar));
expect(
tester.getRect(fade),
Rect.fromLTRB(0, bar.top - FlushNavigationBar.fadeHeight, 400, bar.top),
);
final gradient =
(tester.widget<DecoratedBox>(fade).decoration as BoxDecoration)
.gradient!
as LinearGradient;
expect(gradient.colors, [background.withValues(alpha: 0), background]);
await tester.tapAt(tester.getCenter(fade));
expect(tapped, 1);
});
testWidgets('before a screen claims its background, the fade ends in the '
"theme's surface, light and dark", (tester) async {
tester.view.physicalSize = const Size(400, 800);
tester.view.devicePixelRatio = 1;
addTearDown(tester.view.reset);
for (final brightness in Brightness.values) {
await tester.pumpWidget(
testApp(
brightness: brightness,
NavigationFrame(
appName: 'Halkyon Test',
icon: icon,
feat(ui,learn,todo,train,meditate): a wave in the app's colour over the navigation bar The developer's choice of 7 Nov 2026 (the mockup's variant E): a tap on another destination sends a radial glow in the app's colour over the bar from that destination's centre, solid to 35 % of its radius and gone at 70 %, growing to cover the bar (cubic(.2, .7, .2, 1)) while it fades from half its strength in dark mode and a third in light, over 1.2 s, behind the destinations and clipped to the bar. None for the destination already chosen, none with animations off, and none for a tab changed without a tap (a link, back): the wave answers the finger. The destination chosen takes the app's colour, its indicator tinted 22 % with it, without Material's ripple or the indicator growing; the bar's top corners are rounded, 20 dp, the screen showing through them. Each app gives the frame its colour (NavigationFrame's accent, from PaletteColor): Learn's purple, its icon's last colour, Todo's strawberry, Train's carrot and Meditate's fern, their screens' wash. For trying it on a phone, a debug build's Settings has a section Navigation bar (debug), halkyon_ui's NavigationBarDebugSection, switching live, in memory alone: the variant (A Material only, C the wave with Material's fill, E without it, F without the indicator too), the wave's time (0.7 to 2 s) and the corners (0 to 28 dp). Release builds never read it and show shippingNavigationBarStyle, the debug section's start: to remove it, delete the section from the four Settings screens and debugNavigationBarStyle, and let effectiveNavigationBarStyle return the shipping style. Whats-New: Tapping a tab sends a soft wave in the app's colour across the navigation bar, now with rounded corners. Whats-New-De: Ein Tipp auf einen Tab schickt eine sanfte Welle in der Farbe der App über die Navigationsleiste, jetzt mit abgerundeten Ecken. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Signed-off-by: Tizian 「ティツィアーン」 <raisondetredev@pm.me>
2026-11-08 00:29:14 +01:00
accent: const Color(0xFFEC3E7C),
feat(learn,todo,train,meditate,ui): the navigation bar flush with the foot, a fade above it Below medium windows the frame's bar is Material 3 Expressive's again, flush with the window's foot (decided 7 Nov 2026 by the developer): the theme's NavigationBar across the whole width, 64 dp in its own colour, running on beneath the system's bar as Material's does. Right above it a fade 32 dp high, from the background of the screen in view (the ScreenTint's, the theme's surface before a screen claims one) made see-through to that background, so what scrolls on beneath the bar fades out rather than being cut off; taps pass through it. The rail of wider windows stays as it was. halkyon_ui's FloatingNavigationBar becomes FlushNavigationBar, its side margin, lift and rounded card gone. Its coverOf is now the whole room content leaves at its end, the system's bar included (the body's bottom padding: bar, fade and system's bar inside the frame, the system's bar alone outside it), and floating buttons rise by buttonLiftOf, the same without the system's bar, which a Scaffold keeps them clear of itself. Lists, Todo's hour grid and the Plan's sheet keep using coverOf; the Profile's list no longer adds the system's bar a second time. Whats-New: The navigation bar sits at the bottom edge again, with a soft fade above it. Whats-New-De: Die Navigationsleiste sitzt wieder am unteren Rand, mit einem sanften Übergang darüber. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Signed-off-by: Tizian 「ティツィアーン」 <raisondetredev@pm.me>
2026-11-08 00:04:18 +01:00
selectedIndex: 0,
onSelected: (_) {},
destinations: const [
(label: 'Home', icon: Icon(Icons.home), selectedIcon: null),
(label: 'Maps', icon: Icon(Icons.map), selectedIcon: null),
],
child: const Scaffold(body: Text('The tab')),
),
),
);
await tester.pumpAndSettle();
final fade = find.byKey(FlushNavigationBar.fadeKey);
final surface = Theme.of(tester.element(fade)).colorScheme.surface;
final gradient =
(tester.widget<DecoratedBox>(fade).decoration as BoxDecoration)
.gradient!
as LinearGradient;
expect(gradient.colors.last, surface, reason: '$brightness');
}
});
testWidgets("a tab's content leaves room for the bar, its fade and the "
"system's bar; its floating button rises above the fade, the Scaffold "
"keeping it clear of the system's bar itself", (tester) async {
tester.view.padding = const FakeViewPadding(bottom: 24);
tester.view.viewPadding = const FakeViewPadding(bottom: 24);
tester.view.physicalSize = const Size(400, 800);
tester.view.devicePixelRatio = 1;
addTearDown(tester.view.reset);
late double cover;
await tester.pumpWidget(
testApp(
NavigationFrame(
appName: 'Halkyon Test',
icon: icon,
feat(ui,learn,todo,train,meditate): a wave in the app's colour over the navigation bar The developer's choice of 7 Nov 2026 (the mockup's variant E): a tap on another destination sends a radial glow in the app's colour over the bar from that destination's centre, solid to 35 % of its radius and gone at 70 %, growing to cover the bar (cubic(.2, .7, .2, 1)) while it fades from half its strength in dark mode and a third in light, over 1.2 s, behind the destinations and clipped to the bar. None for the destination already chosen, none with animations off, and none for a tab changed without a tap (a link, back): the wave answers the finger. The destination chosen takes the app's colour, its indicator tinted 22 % with it, without Material's ripple or the indicator growing; the bar's top corners are rounded, 20 dp, the screen showing through them. Each app gives the frame its colour (NavigationFrame's accent, from PaletteColor): Learn's purple, its icon's last colour, Todo's strawberry, Train's carrot and Meditate's fern, their screens' wash. For trying it on a phone, a debug build's Settings has a section Navigation bar (debug), halkyon_ui's NavigationBarDebugSection, switching live, in memory alone: the variant (A Material only, C the wave with Material's fill, E without it, F without the indicator too), the wave's time (0.7 to 2 s) and the corners (0 to 28 dp). Release builds never read it and show shippingNavigationBarStyle, the debug section's start: to remove it, delete the section from the four Settings screens and debugNavigationBarStyle, and let effectiveNavigationBarStyle return the shipping style. Whats-New: Tapping a tab sends a soft wave in the app's colour across the navigation bar, now with rounded corners. Whats-New-De: Ein Tipp auf einen Tab schickt eine sanfte Welle in der Farbe der App über die Navigationsleiste, jetzt mit abgerundeten Ecken. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Signed-off-by: Tizian 「ティツィアーン」 <raisondetredev@pm.me>
2026-11-08 00:29:14 +01:00
accent: const Color(0xFFEC3E7C),
feat(learn,todo,train,meditate,ui): the navigation bar flush with the foot, a fade above it Below medium windows the frame's bar is Material 3 Expressive's again, flush with the window's foot (decided 7 Nov 2026 by the developer): the theme's NavigationBar across the whole width, 64 dp in its own colour, running on beneath the system's bar as Material's does. Right above it a fade 32 dp high, from the background of the screen in view (the ScreenTint's, the theme's surface before a screen claims one) made see-through to that background, so what scrolls on beneath the bar fades out rather than being cut off; taps pass through it. The rail of wider windows stays as it was. halkyon_ui's FloatingNavigationBar becomes FlushNavigationBar, its side margin, lift and rounded card gone. Its coverOf is now the whole room content leaves at its end, the system's bar included (the body's bottom padding: bar, fade and system's bar inside the frame, the system's bar alone outside it), and floating buttons rise by buttonLiftOf, the same without the system's bar, which a Scaffold keeps them clear of itself. Lists, Todo's hour grid and the Plan's sheet keep using coverOf; the Profile's list no longer adds the system's bar a second time. Whats-New: The navigation bar sits at the bottom edge again, with a soft fade above it. Whats-New-De: Die Navigationsleiste sitzt wieder am unteren Rand, mit einem sanften Übergang darüber. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Signed-off-by: Tizian 「ティツィアーン」 <raisondetredev@pm.me>
2026-11-08 00:04:18 +01:00
selectedIndex: 0,
onSelected: (_) {},
destinations: const [
(label: 'Home', icon: Icon(Icons.home), selectedIcon: null),
(label: 'Maps', icon: Icon(Icons.map), selectedIcon: null),
],
child: Builder(
builder: (context) => Scaffold(
body: Builder(
builder: (context) {
cover = FlushNavigationBar.coverOf(context);
return const SizedBox.expand(key: Key('tab'));
},
),
floatingActionButton: Padding(
padding: EdgeInsets.only(
bottom: FlushNavigationBar.buttonLiftOf(context),
),
child: FloatingActionButton(
onPressed: () {},
child: const Icon(Icons.add),
),
),
),
),
),
),
);
await tester.pumpAndSettle();
expect(cover, FlushNavigationBar.fadeHeight + 64 + 24);
expect(
tester.getBottomLeft(find.byKey(const Key('tab'))).dy,
800,
reason: 'the content runs on beneath the fade and the bar',
);
expect(
tester.getRect(find.byType(FloatingActionButton)).bottom,
tester.getRect(find.byKey(FlushNavigationBar.fadeKey)).top - 16,
);
});
testWidgets("a screen's snack bar stands above its floating button, so "
'the button never takes its Undo (found 9 Nov 2026)', (tester) async {
tester.view.physicalSize = const Size(400, 800);
tester.view.devicePixelRatio = 1;
addTearDown(tester.view.reset);
var undone = 0;
var added = 0;
await tester.pumpWidget(
testApp(
NavigationFrame(
appName: 'Halkyon Test',
icon: icon,
accent: const Color(0xFFEC3E7C),
selectedIndex: 0,
onSelected: (_) {},
destinations: const [
(label: 'Home', icon: Icon(Icons.home), selectedIcon: null),
(label: 'Maps', icon: Icon(Icons.map), selectedIcon: null),
],
child: Builder(
builder: (context) => Scaffold(
body: Center(
child: TextButton(
onPressed: () => showUndoSnackBar(
context,
message: 'Task completed',
onUndo: () => undone++,
),
child: const Text('Complete'),
),
),
floatingActionButton: Padding(
padding: EdgeInsets.only(
bottom: FlushNavigationBar.buttonLiftOf(context),
),
child: FloatingActionButton(
onPressed: () => added++,
child: const Icon(Icons.add),
),
),
),
),
),
),
);
await tester.pumpAndSettle();
await tester.tap(find.text('Complete'));
await tester.pumpAndSettle();
expect(
tester.getRect(find.text('Undo')).bottom,
lessThanOrEqualTo(
tester.getRect(find.byType(FloatingActionButton)).top,
),
);
await tester.tap(find.text('Undo'));
expect((undone, added), (1, 0));
});
testWidgets("a screen's snack bar shown on a phone doesn't stay once the "
'window grows past it', (tester) async {
final screens = GlobalKey();
tester.view.physicalSize = const Size(400, 800);
tester.view.devicePixelRatio = 1;
addTearDown(tester.view.reset);
await tester.pumpWidget(
testApp(
NavigationFrame(
appName: 'Halkyon Test',
icon: icon,
accent: const Color(0xFFEC3E7C),
selectedIndex: 0,
onSelected: (_) {},
destinations: const [
(label: 'Home', icon: Icon(Icons.home), selectedIcon: null),
(label: 'Maps', icon: Icon(Icons.map), selectedIcon: null),
],
// The screens keep their state as the frame's layout changes, as an
// app's router keeps its navigator by its key.
child: KeyedSubtree(
key: screens,
child: Builder(
builder: (context) => Scaffold(
body: Center(
child: TextButton(
onPressed: () => ScaffoldMessenger.of(context).showSnackBar(
const SnackBar(content: Text('Archived')),
),
child: const Text('Archive'),
),
),
),
),
),
),
),
);
await tester.tap(find.text('Archive'));
await tester.pumpAndSettle();
expect(find.text('Archived'), findsOneWidget);
tester.view.physicalSize = const Size(1200, 800);
await tester.pumpAndSettle();
await tester.pump(const Duration(seconds: 5));
await tester.pumpAndSettle();
expect(find.text('Archived'), findsNothing);
});
feat(learn,todo,train,meditate,ui): the navigation bar flush with the foot, a fade above it Below medium windows the frame's bar is Material 3 Expressive's again, flush with the window's foot (decided 7 Nov 2026 by the developer): the theme's NavigationBar across the whole width, 64 dp in its own colour, running on beneath the system's bar as Material's does. Right above it a fade 32 dp high, from the background of the screen in view (the ScreenTint's, the theme's surface before a screen claims one) made see-through to that background, so what scrolls on beneath the bar fades out rather than being cut off; taps pass through it. The rail of wider windows stays as it was. halkyon_ui's FloatingNavigationBar becomes FlushNavigationBar, its side margin, lift and rounded card gone. Its coverOf is now the whole room content leaves at its end, the system's bar included (the body's bottom padding: bar, fade and system's bar inside the frame, the system's bar alone outside it), and floating buttons rise by buttonLiftOf, the same without the system's bar, which a Scaffold keeps them clear of itself. Lists, Todo's hour grid and the Plan's sheet keep using coverOf; the Profile's list no longer adds the system's bar a second time. Whats-New: The navigation bar sits at the bottom edge again, with a soft fade above it. Whats-New-De: Die Navigationsleiste sitzt wieder am unteren Rand, mit einem sanften Übergang darüber. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Signed-off-by: Tizian 「ティツィアーン」 <raisondetredev@pm.me>
2026-11-08 00:04:18 +01:00
testWidgets("outside the frame, content leaves room for the system's bar "
'alone', (tester) async {
tester.view.padding = const FakeViewPadding(bottom: 24);
tester.view.viewPadding = const FakeViewPadding(bottom: 24);
tester.view.physicalSize = const Size(400, 800);
tester.view.devicePixelRatio = 1;
addTearDown(tester.view.reset);
late double cover;
late double lift;
await tester.pumpWidget(
testApp(
Scaffold(
body: Builder(
builder: (context) {
cover = FlushNavigationBar.coverOf(context);
lift = FlushNavigationBar.buttonLiftOf(context);
return const SizedBox.expand();
},
),
),
),
);
expect(cover, 24);
expect(lift, 0);
});
testWidgets("from medium windows on, a rail with the app's icon on top, "
'which leads to the first tab', (tester) async {
final chosen = <int>[];
await show(tester, width: 800, chosen: chosen);
expect(find.byType(NavigationRail), findsOneWidget);
expect(find.byType(NavigationBar), findsNothing);
expect(find.bySemanticsLabel('Halkyon Test'), findsOneWidget);
await tester.tap(find.byTooltip('Home'));
await tester.pump();
expect(chosen, [0]);
});
testWidgets('every choice on the bar ticks, lightly', (tester) async {
final chosen = <int>[];
await show(tester, width: 400, chosen: chosen);
final haptics = await ticks(tester, () async {
await tester.tap(find.text('Profile'));
await tester.pump();
});
expect(haptics, ['HapticFeedbackType.selectionClick']);
expect(chosen, [2]);
});
testWidgets('every choice on the rail ticks, lightly', (tester) async {
final chosen = <int>[];
await show(tester, width: 800, chosen: chosen);
final haptics = await ticks(tester, () async {
await tester.tap(find.text('Maps'));
await tester.pump();
});
expect(haptics, ['HapticFeedbackType.selectionClick']);
expect(chosen, [1]);
});
testWidgets('the window crossing from compact to medium and back swaps '
'the bar for the rail', (tester) async {
await show(tester, width: 400, chosen: []);
for (final width in const [800.0, 400.0]) {
tester.view.physicalSize = Size(width, 800);
await tester.pumpAndSettle();
}
feat(learn,todo,train,meditate,ui): the navigation bar flush with the foot, a fade above it Below medium windows the frame's bar is Material 3 Expressive's again, flush with the window's foot (decided 7 Nov 2026 by the developer): the theme's NavigationBar across the whole width, 64 dp in its own colour, running on beneath the system's bar as Material's does. Right above it a fade 32 dp high, from the background of the screen in view (the ScreenTint's, the theme's surface before a screen claims one) made see-through to that background, so what scrolls on beneath the bar fades out rather than being cut off; taps pass through it. The rail of wider windows stays as it was. halkyon_ui's FloatingNavigationBar becomes FlushNavigationBar, its side margin, lift and rounded card gone. Its coverOf is now the whole room content leaves at its end, the system's bar included (the body's bottom padding: bar, fade and system's bar inside the frame, the system's bar alone outside it), and floating buttons rise by buttonLiftOf, the same without the system's bar, which a Scaffold keeps them clear of itself. Lists, Todo's hour grid and the Plan's sheet keep using coverOf; the Profile's list no longer adds the system's bar a second time. Whats-New: The navigation bar sits at the bottom edge again, with a soft fade above it. Whats-New-De: Die Navigationsleiste sitzt wieder am unteren Rand, mit einem sanften Übergang darüber. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Signed-off-by: Tizian 「ティツィアーン」 <raisondetredev@pm.me>
2026-11-08 00:04:18 +01:00
expect(find.byType(FlushNavigationBar), findsOneWidget);
expect(find.text('The tab'), findsOneWidget);
});
testWidgets('the bar steps aside where a screen has a bar of its own, '
"leaving the system's bar its room", (tester) async {
tester.view.physicalSize = const Size(400, 800);
tester.view.devicePixelRatio = 1;
tester.view.padding = const FakeViewPadding(bottom: 24);
feat(learn,todo,train,meditate,ui): the navigation bar flush with the foot, a fade above it Below medium windows the frame's bar is Material 3 Expressive's again, flush with the window's foot (decided 7 Nov 2026 by the developer): the theme's NavigationBar across the whole width, 64 dp in its own colour, running on beneath the system's bar as Material's does. Right above it a fade 32 dp high, from the background of the screen in view (the ScreenTint's, the theme's surface before a screen claims one) made see-through to that background, so what scrolls on beneath the bar fades out rather than being cut off; taps pass through it. The rail of wider windows stays as it was. halkyon_ui's FloatingNavigationBar becomes FlushNavigationBar, its side margin, lift and rounded card gone. Its coverOf is now the whole room content leaves at its end, the system's bar included (the body's bottom padding: bar, fade and system's bar inside the frame, the system's bar alone outside it), and floating buttons rise by buttonLiftOf, the same without the system's bar, which a Scaffold keeps them clear of itself. Lists, Todo's hour grid and the Plan's sheet keep using coverOf; the Profile's list no longer adds the system's bar a second time. Whats-New: The navigation bar sits at the bottom edge again, with a soft fade above it. Whats-New-De: Die Navigationsleiste sitzt wieder am unteren Rand, mit einem sanften Übergang darüber. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Signed-off-by: Tizian 「ティツィアーン」 <raisondetredev@pm.me>
2026-11-08 00:04:18 +01:00
tester.view.viewPadding = const FakeViewPadding(bottom: 24);
addTearDown(tester.view.reset);
await tester.pumpWidget(
testApp(
NavigationFrame(
appName: 'Halkyon Test',
icon: icon,
feat(ui,learn,todo,train,meditate): a wave in the app's colour over the navigation bar The developer's choice of 7 Nov 2026 (the mockup's variant E): a tap on another destination sends a radial glow in the app's colour over the bar from that destination's centre, solid to 35 % of its radius and gone at 70 %, growing to cover the bar (cubic(.2, .7, .2, 1)) while it fades from half its strength in dark mode and a third in light, over 1.2 s, behind the destinations and clipped to the bar. None for the destination already chosen, none with animations off, and none for a tab changed without a tap (a link, back): the wave answers the finger. The destination chosen takes the app's colour, its indicator tinted 22 % with it, without Material's ripple or the indicator growing; the bar's top corners are rounded, 20 dp, the screen showing through them. Each app gives the frame its colour (NavigationFrame's accent, from PaletteColor): Learn's purple, its icon's last colour, Todo's strawberry, Train's carrot and Meditate's fern, their screens' wash. For trying it on a phone, a debug build's Settings has a section Navigation bar (debug), halkyon_ui's NavigationBarDebugSection, switching live, in memory alone: the variant (A Material only, C the wave with Material's fill, E without it, F without the indicator too), the wave's time (0.7 to 2 s) and the corners (0 to 28 dp). Release builds never read it and show shippingNavigationBarStyle, the debug section's start: to remove it, delete the section from the four Settings screens and debugNavigationBarStyle, and let effectiveNavigationBarStyle return the shipping style. Whats-New: Tapping a tab sends a soft wave in the app's colour across the navigation bar, now with rounded corners. Whats-New-De: Ein Tipp auf einen Tab schickt eine sanfte Welle in der Farbe der App über die Navigationsleiste, jetzt mit abgerundeten Ecken. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Signed-off-by: Tizian 「ティツィアーン」 <raisondetredev@pm.me>
2026-11-08 00:29:14 +01:00
accent: const Color(0xFFEC3E7C),
selectedIndex: 0,
onSelected: (_) {},
hidesNavigationBar: true,
destinations: const [
(label: 'Home', icon: Icon(Icons.home), selectedIcon: null),
(label: 'Maps', icon: Icon(Icons.map), selectedIcon: null),
],
child: const Scaffold(body: Text('The tab')),
),
),
);
feat(learn,todo,train,meditate,ui): the navigation bar flush with the foot, a fade above it Below medium windows the frame's bar is Material 3 Expressive's again, flush with the window's foot (decided 7 Nov 2026 by the developer): the theme's NavigationBar across the whole width, 64 dp in its own colour, running on beneath the system's bar as Material's does. Right above it a fade 32 dp high, from the background of the screen in view (the ScreenTint's, the theme's surface before a screen claims one) made see-through to that background, so what scrolls on beneath the bar fades out rather than being cut off; taps pass through it. The rail of wider windows stays as it was. halkyon_ui's FloatingNavigationBar becomes FlushNavigationBar, its side margin, lift and rounded card gone. Its coverOf is now the whole room content leaves at its end, the system's bar included (the body's bottom padding: bar, fade and system's bar inside the frame, the system's bar alone outside it), and floating buttons rise by buttonLiftOf, the same without the system's bar, which a Scaffold keeps them clear of itself. Lists, Todo's hour grid and the Plan's sheet keep using coverOf; the Profile's list no longer adds the system's bar a second time. Whats-New: The navigation bar sits at the bottom edge again, with a soft fade above it. Whats-New-De: Die Navigationsleiste sitzt wieder am unteren Rand, mit einem sanften Übergang darüber. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Signed-off-by: Tizian 「ティツィアーン」 <raisondetredev@pm.me>
2026-11-08 00:04:18 +01:00
expect(find.byType(FlushNavigationBar), findsNothing);
expect(tester.getBottomLeft(find.byType(Scaffold).last).dy, 800 - 24);
});
testWidgets('a status stands above the bar below medium windows, and at '
"the foot of the screen's panel from there on", (tester) async {
for (final width in const [400.0, 800.0]) {
tester.view.physicalSize = Size(width, 800);
tester.view.devicePixelRatio = 1;
addTearDown(tester.view.reset);
await tester.pumpWidget(
testApp(
NavigationFrame(
appName: 'Halkyon Test',
icon: icon,
feat(ui,learn,todo,train,meditate): a wave in the app's colour over the navigation bar The developer's choice of 7 Nov 2026 (the mockup's variant E): a tap on another destination sends a radial glow in the app's colour over the bar from that destination's centre, solid to 35 % of its radius and gone at 70 %, growing to cover the bar (cubic(.2, .7, .2, 1)) while it fades from half its strength in dark mode and a third in light, over 1.2 s, behind the destinations and clipped to the bar. None for the destination already chosen, none with animations off, and none for a tab changed without a tap (a link, back): the wave answers the finger. The destination chosen takes the app's colour, its indicator tinted 22 % with it, without Material's ripple or the indicator growing; the bar's top corners are rounded, 20 dp, the screen showing through them. Each app gives the frame its colour (NavigationFrame's accent, from PaletteColor): Learn's purple, its icon's last colour, Todo's strawberry, Train's carrot and Meditate's fern, their screens' wash. For trying it on a phone, a debug build's Settings has a section Navigation bar (debug), halkyon_ui's NavigationBarDebugSection, switching live, in memory alone: the variant (A Material only, C the wave with Material's fill, E without it, F without the indicator too), the wave's time (0.7 to 2 s) and the corners (0 to 28 dp). Release builds never read it and show shippingNavigationBarStyle, the debug section's start: to remove it, delete the section from the four Settings screens and debugNavigationBarStyle, and let effectiveNavigationBarStyle return the shipping style. Whats-New: Tapping a tab sends a soft wave in the app's colour across the navigation bar, now with rounded corners. Whats-New-De: Ein Tipp auf einen Tab schickt eine sanfte Welle in der Farbe der App über die Navigationsleiste, jetzt mit abgerundeten Ecken. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Signed-off-by: Tizian 「ティツィアーン」 <raisondetredev@pm.me>
2026-11-08 00:29:14 +01:00
accent: const Color(0xFFEC3E7C),
selectedIndex: 0,
onSelected: (_) {},
status: const Text('Recording'),
destinations: const [
(label: 'Home', icon: Icon(Icons.home), selectedIcon: null),
(label: 'Maps', icon: Icon(Icons.map), selectedIcon: null),
],
child: const Scaffold(body: Text('The tab')),
),
),
);
await tester.pumpAndSettle();
final status = tester.getBottomLeft(find.text('Recording')).dy;
final tab = tester.getTopLeft(find.text('The tab')).dy;
expect(status, greaterThan(tab), reason: '$width');
if (width < 600) {
expect(
status,
lessThan(tester.getTopLeft(find.byType(NavigationBar)).dy),
);
}
}
});
testWidgets("the keyboard leaves the frame's tab its size: the tab's own "
'screen decides whether it makes way, as one with a field floating '
"over it doesn't", (tester) async {
tester.view.physicalSize = const Size(400, 800);
tester.view.devicePixelRatio = 1;
addTearDown(tester.view.reset);
Widget frame({required bool screenResizes}) => testApp(
NavigationFrame(
appName: 'Halkyon Test',
icon: icon,
feat(ui,learn,todo,train,meditate): a wave in the app's colour over the navigation bar The developer's choice of 7 Nov 2026 (the mockup's variant E): a tap on another destination sends a radial glow in the app's colour over the bar from that destination's centre, solid to 35 % of its radius and gone at 70 %, growing to cover the bar (cubic(.2, .7, .2, 1)) while it fades from half its strength in dark mode and a third in light, over 1.2 s, behind the destinations and clipped to the bar. None for the destination already chosen, none with animations off, and none for a tab changed without a tap (a link, back): the wave answers the finger. The destination chosen takes the app's colour, its indicator tinted 22 % with it, without Material's ripple or the indicator growing; the bar's top corners are rounded, 20 dp, the screen showing through them. Each app gives the frame its colour (NavigationFrame's accent, from PaletteColor): Learn's purple, its icon's last colour, Todo's strawberry, Train's carrot and Meditate's fern, their screens' wash. For trying it on a phone, a debug build's Settings has a section Navigation bar (debug), halkyon_ui's NavigationBarDebugSection, switching live, in memory alone: the variant (A Material only, C the wave with Material's fill, E without it, F without the indicator too), the wave's time (0.7 to 2 s) and the corners (0 to 28 dp). Release builds never read it and show shippingNavigationBarStyle, the debug section's start: to remove it, delete the section from the four Settings screens and debugNavigationBarStyle, and let effectiveNavigationBarStyle return the shipping style. Whats-New: Tapping a tab sends a soft wave in the app's colour across the navigation bar, now with rounded corners. Whats-New-De: Ein Tipp auf einen Tab schickt eine sanfte Welle in der Farbe der App über die Navigationsleiste, jetzt mit abgerundeten Ecken. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Signed-off-by: Tizian 「ティツィアーン」 <raisondetredev@pm.me>
2026-11-08 00:29:14 +01:00
accent: const Color(0xFFEC3E7C),
selectedIndex: 0,
onSelected: (_) {},
destinations: const [
(label: 'Home', icon: Icon(Icons.home), selectedIcon: null),
(label: 'Maps', icon: Icon(Icons.map), selectedIcon: null),
],
child: Scaffold(
resizeToAvoidBottomInset: screenResizes,
body: const SizedBox.expand(key: Key('tab')),
),
),
);
await tester.pumpWidget(frame(screenResizes: false));
final before = tester.getSize(find.byKey(const Key('tab')));
tester.view.viewInsets = const FakeViewPadding(bottom: 300);
addTearDown(tester.view.resetViewInsets);
await tester.pump();
expect(tester.getSize(find.byKey(const Key('tab'))), before);
await tester.pumpWidget(frame(screenResizes: true));
expect(
tester.getSize(find.byKey(const Key('tab'))).height,
lessThan(before.height),
reason: 'a screen that resizes still makes way',
);
});
}