* feat: make find menu widget * feat: service for find menu * feat: add find menu shortcut event * feat: create a search service * docs: explain search service * fix: unhighlight method takes searched word * fix: unhighlight before each search * feat: navigate between matches * feat: forget highlighting from undo stack * feat: replace logic and ui * feat: replace shortcut handler and widget * test: find functionality * test: replace menu tests * refactor: separate class for search algo * refactor: suggested changes * refactor: remove unhighlight method * feat: add find highlight color * refactor: name of the search algo class * test: unit tests for search algorithm * chore: simplify syntax * test: renamed test group * refactor: move to editor * refactor: add shortcut for find * refactor: use new api * refactor: add abstrac class search algo * fix: avoid multiple instances of find dialog * refactor: xazin's suggestions * chore: separately build input decor * test: search algorithm * chore: unhighlight properly * refactor: replace handler * refactor: move tests into new * test: find menu widget test * test: replace menu * fix: localizations + resolve scroll bug partially * fix: without update selection on highlight * fix: do not select words when highlighting * test: update expected selection * fix: matches and styling * feat: separate attribute for highlighting * feat: unique color for selected match * test: unique color for selected match * refactor: cleaning the code * fix: navigate to first match * fix: tests and replace logic --------- Co-authored-by: Mathias Mogensen <mathiasrieckm@gmail.com> Co-authored-by: Mathias Mogensen <42929161+Xazin@users.noreply.github.com>
39 lines
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1.7 KiB
CMake
39 lines
No EOL
1.7 KiB
CMake
cmake_minimum_required(VERSION 3.14)
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project(runner LANGUAGES CXX)
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# Define the application target. To change its name, change BINARY_NAME in the
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# top-level CMakeLists.txt, not the value here, or `flutter run` will no longer
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# work.
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#
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# Any new source files that you add to the application should be added here.
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add_executable(${BINARY_NAME} WIN32
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"flutter_window.cpp"
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"main.cpp"
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"utils.cpp"
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"win32_window.cpp"
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"${FLUTTER_MANAGED_DIR}/generated_plugin_registrant.cc"
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"Runner.rc"
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"runner.exe.manifest"
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)
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# Apply the standard set of build settings. This can be removed for applications
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# that need different build settings.
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apply_standard_settings(${BINARY_NAME})
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# Add preprocessor definitions for the build version.
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target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION=\"${FLUTTER_VERSION}\"")
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target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_MAJOR=${FLUTTER_VERSION_MAJOR}")
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target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_MINOR=${FLUTTER_VERSION_MINOR}")
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target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_PATCH=${FLUTTER_VERSION_PATCH}")
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target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_BUILD=${FLUTTER_VERSION_BUILD}")
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# Disable Windows macros that collide with C++ standard library functions.
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target_compile_definitions(${BINARY_NAME} PRIVATE "NOMINMAX")
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# Add dependency libraries and include directories. Add any application-specific
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# dependencies here.
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target_link_libraries(${BINARY_NAME} PRIVATE flutter flutter_wrapper_app)
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target_include_directories(${BINARY_NAME} PRIVATE "${CMAKE_SOURCE_DIR}")
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# Run the Flutter tool portions of the build. This must not be removed.
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add_dependencies(${BINARY_NAME} flutter_assemble) |