Both depend on win32 v6, like current Serverpod, so an app that also uses Serverpod can resolve the editor in one pub workspace; file_picker v10 and device_info_plus v12 need win32 v5. file_picker v12 made its API static, returns the picked files directly and reads their content on demand (PlatformFile.readAsBytes()); v13 removed the parameters v12 had deprecated. The FilePickerService implementation keeps its interface: withData, withReadStream and lockParentWindow are ignored, allowMultiple chooses between pickFiles() and pickFile(), and saveFile() saves an empty file, since file_picker now writes the file itself and needs its content up front. The image upload reads the picked file's bytes on the web; the example app saves and opens files with the new API. Raises the minimum to Dart v3.11 and Flutter v3.41.6 (device_info_plus v13). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
118 lines
4.2 KiB
YAML
118 lines
4.2 KiB
YAML
name: example
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description: A new Flutter project.
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# The following line prevents the package from being accidentally published to
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# pub.dev using `flutter pub publish`. This is preferred for private packages.
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publish_to: "none" # Remove this line if you wish to publish to pub.dev
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# The following defines the version and build number for your application.
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# A version number is three numbers separated by dots, like 1.2.43
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# followed by an optional build number separated by a +.
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# Both the version and the builder number may be overridden in flutter
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# build by specifying --build-name and --build-number, respectively.
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# In Android, build-name is used as versionName while build-number used as versionCode.
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# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
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# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
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# Read more about iOS versioning at
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# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
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version: 1.0.0+1
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environment:
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sdk: ">=3.0.0 <4.0.0"
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# Dependencies specify other packages that your package needs in order to work.
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# To automatically upgrade your package dependencies to the latest versions
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# consider running `flutter pub upgrade --major-versions`. Alternatively,
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# dependencies can be manually updated by changing the version numbers below to
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# the latest version available on pub.dev. To see which dependencies have newer
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# versions available, run `flutter pub outdated`.
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dependencies:
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flutter:
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sdk: flutter
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appflowy_editor:
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appflowy_editor_sync_plugin:
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git:
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url: https://github.com/Musta-Pollo/appflowy_editor_sync_plugin.git
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ref: main
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provider: ^6.0.3
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url_launcher: ^6.1.5
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path_provider: ^2.0.15
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google_fonts: ^6.1.0
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flutter_localizations:
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sdk: flutter
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file_picker: ^13.1.0
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universal_html: ^2.0.8
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highlight: ^0.7.0
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http: ^1.1.0
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show_fps: ^1.0.6
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printing: ^5.11.1
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appflowy_editor_plugins: ^0.0.6
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markdown:
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universal_platform: ^1.1.0
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dependency_overrides:
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appflowy_editor:
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path: ../
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appflowy_editor_plugins:
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git:
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url: https://github.com/AppFlowy-IO/AppFlowy-plugins.git
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path: "packages/appflowy_editor_plugins"
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ref: "ca82890"
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dev_dependencies:
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flutter_test:
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sdk: flutter
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integration_test:
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sdk: flutter
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# The "flutter_lints" package below contains a set of recommended lints to
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# encourage good coding practices. The lint set provided by the package is
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# activated in the `analysis_options.yaml` file located at the root of your
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# package. See that file for information about deactivating specific lint
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# rules and activating additional ones.
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flutter_lints: ^3.0.1
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# For information on the generic Dart part of this file, see the
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# following page: https://dart.dev/tools/pub/pubspec
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# The following section is specific to Flutter packages.
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flutter:
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# The following line ensures that the Material Icons font is
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# included with your application, so that you can use the icons in
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# the material Icons class.
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uses-material-design: true
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# To add assets to your application, add an assets section, like this:
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assets:
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- assets/
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- assets/
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- assets/images/
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# An image asset can refer to one or more resolution-specific "variants", see
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# https://flutter.dev/assets-and-images/#resolution-aware
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# For details regarding adding assets from package dependencies, see
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# https://flutter.dev/assets-and-images/#from-packages
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# To add custom fonts to your application, add a fonts section here,
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# in this "flutter" section. Each entry in this list should have a
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# "family" key with the font family name, and a "fonts" key with a
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# list giving the asset and other descriptors for the font. For
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# example:
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# fonts:
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# - family: Schyler
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# fonts:
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# - asset: fonts/Schyler-Regular.ttf
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# - asset: fonts/Schyler-Italic.ttf
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# style: italic
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# - family: Trajan Pro
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# fonts:
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# - asset: fonts/TrajanPro.ttf
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# - asset: fonts/TrajanPro_Bold.ttf
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# weight: 700
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#
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# For details regarding fonts from package dependencies,
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# see https://flutter.dev/custom-fonts/#from-packages
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